Subject:
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Re: NLDA [aka Medieval] Brikwars*
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Newsgroups:
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lugnet.org.us.nelug
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Date:
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Fri, 22 Jun 2001 20:09:36 GMT
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Reply-To:
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suz@baseplate/stopspammers/.com
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Viewed:
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1025 times
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David Eaton wrote:
>
> In lugnet.org.us.nelug, Joe Comeau writes:
> > Of course, we could even this out fairly easily by letting the team with the
> > item (Team A) place their troops first. This would then give you guys the
> > ability to analyze weak spots and place your troops accordingly.
>
> I'm certainly up for it... of course I'll also take that to mean that we'll
> fluctuate what troops & weapons we field depending on your inital positioning.
We on Team A have a pretty solid idea of troop / fortification type. I
think what we've built and the style of it are relevant to this
discussion. If everyone will see our stuff on Monday anyway, and we're
building a storyline now, is there any reason to keep this secret?
-Suz
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Message has 1 Reply: | | Re: NLDA [aka Medieval] Brikwars*
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| (...) Not really. Does anyone else from Team B think it's terribly wrong of us to reveal what we've got? I don't particularly care. It makes for good planning, I suppose. But then again, I suppose I wasn't really planning to bring anything to the (...) (23 years ago, 22-Jun-01, to lugnet.org.us.nelug)
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Message is in Reply To:
| | Re: NLDA [aka Medieval] Brikwars*
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| (...) I'm certainly up for it... of course I'll also take that to mean that we'll fluctuate what troops & weapons we field depending on your inital positioning. (...) It's certainly different than most of the games we've had in the past-- I've often (...) (23 years ago, 22-Jun-01, to lugnet.org.us.nelug)
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