Subject:
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Re: NLDA [aka Medieval] Brikwars*
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Newsgroups:
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lugnet.org.us.nelug
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Date:
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Sat, 16 Jun 2001 13:23:54 GMT
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Viewed:
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876 times
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"Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message
news:3B2A4A91.58407E7C@irco.com...
>
> -I'm also tending to shy away from monsters/creatures (Dragons, giants,
> etc) and the like, and keep it somewhat historically grounded, at least
> in content ... of course, this is open to discussion, but the original
> conception was to have it be somewhat reflective of what might actually
> have been around ...
Drat...I was leaning toward this, but I see that you want this to be a
period game instead of a fantasy one. I'm fine with this, I just have to
rethink my army.
What about coming up with some optional objectives like taking someone's
crown jewels?
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Message has 1 Reply: | | Re: NLDA [aka Medieval] Brikwars*
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| "Joe Comeau" <jcomea@ctp.com> wrote in message news:GF0ynJ.JC8@lugnet.com... (...) Hey Team A, you know what would make this game even more interesteing? If you guys needed to take something from us, like a grail or parchment showing that you really (...) (23 years ago, 21-Jun-01, to lugnet.org.us.nelug)
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Message is in Reply To:
| | NLDA [aka Medieval] Brikwars*
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| * NLDA, acronym for Non-Lego Dark Ages, n. def.: any or all dark ages distinguishable (historically, chronologically, or materially) from Lego Dark Ages. Hark Hark Hark, We, as Americans, were denied the opportunity to participate in 400 years of (...) (23 years ago, 15-Jun-01, to lugnet.org.us.nelug)
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