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    Re: Brikwars questions —Eric Joslin
   (...) Sure, I don't see why not. I don't think anyone's used them before, but it's no biggy. Don't go hog-wild or anything, though, making a sword that does 10d10 damage, that's all. :D (...) TL5 and under. (...) I don't think we've ever been, just (...) (23 years ago, 26-Jan-01, to lugnet.org.us.nelug)
   
        Re: Brikwars questions —Jeff Johnston
     (...) That'd be a hell of a lot of CP. No, I was thinking about minor improvements - one or two CPs worth. (...) Good. I figured that would be it, because a lot of ppl seem to make models first and then assign Brikwars stats, which is what I plan to (...) (23 years ago, 26-Jan-01, to lugnet.org.us.nelug)
    
         Re: Brikwars questions —Eric Joslin
     (...) Well, we figured out that you *could* build a single character with the 500 points, and he would be pretty much unstoppable. Since there's nothing in the rules directly limiting that, that's why we decided on the "no trooper can take a given (...) (23 years ago, 26-Jan-01, to lugnet.org.us.nelug)
   
        Re: Brikwars questions —Shaun Sullivan
    (...) I think what Jeff means here refers to one fo the modification rules at the end of Chapter 2. Basically, by paying an extra point or two, you can increase or decrease the TL of a weapon, much the same way you can increase or decrease its (...) (23 years ago, 26-Jan-01, to lugnet.org.us.nelug)
   
        Re: Brikwars questions —Eric Joslin
   (...) Eh, I looked at it the other way- if it's a TL6 weapon, you can't buy it and modify it to be a TL5 weapon. Still if you've already done it, then I guess it is fair game, so I guess we should go ahead with it. I don't have any really strong (...) (23 years ago, 26-Jan-01, to lugnet.org.us.nelug)
 

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