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(...) Right, I've put in the paperwork for gamelug.org and all the details should be worked out by tomorrow. As soon as I hear back from the hosting company I'll forward the ftp info to, Chris I guess? Do James S. and James B. want/need access? (...) (22 years ago, 21-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) .org Are you suggesting that we submit artwork, or ideas for artwork that some randomly selected professional artist in our midst might render, for consideration? Chris (22 years ago, 20-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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I second Larry's vote for .org. ...As for money, free is always better, but I would be willing to be a paying member if we all decide that is needed. The pay by event method might be best. -Hendo (22 years ago, 20-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) .org As to hosting space itself, free is good for now if we can get it. (22 years ago, 20-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) "Conan, what is best in life?" "To crush your enemies, see them driven before you, and hear the lamentations of the women!" Though I don't know if you've ever watched an ameoba try to spread, it's not the most impressive thing in the world. (...) (22 years ago, 20-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) I'd honestly love to take on this project, but the current state of BrikWars is evidence enough of the limits on my ability to free up time for things like this. I can make the initial financial outlay and contribute some design work, but I (...) (22 years ago, 20-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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Are TFOLs going to be allowed? I'm getting a job this summer, and I'm going to slave all summer, so I won't be attending this year. Maybe next year. Just wondering... Last year was great, ~Evan Butzlaff (22 years ago, 20-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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"Mike Rayhawk" <rayhawk@artcenter.edu> wrote in message news:HBzEnE.4wE@lugnet.com... (...) GenCon (...) To spread like an ameoba across the universe. Looks like there's a lot of interest, (...) What (...) the (...) Currently, I am concerned with (...) (22 years ago, 15-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) [snip] (...) I'm the sort of de facto web guy, only because I was trying to push GenCon organization through. You would be welcome to register the domain and work on a web page, as long as there's not a GLUG/BW conflict of interests. Please (...) (22 years ago, 19-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) At the moment, I think we're focusing on GenCon (and even that's gone a bit quiet until we get event confirmation from them). Certainly these kinds of questions will be a good deal of the discussion at the first GLUG face-to-face at GenCon. (...) (22 years ago, 19-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) So are you volunteering to take charge of the web site? I'm asking because I'd love to start the tinkering process (thinking up logos, working on site layouts, etc.) but I don't know what the current plans are or how interested you are in (...) (22 years ago, 19-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) I don't have a lot to add right now beyond what has been said in the other replies. Just want to say I'm still here and still interested in the group, despite me not going to GenCon. Don't forget, after GenCon, we should expect to make a (...) (22 years ago, 19-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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Grabbing www.gamelug.org (or SOME url that people like) is a good idea even if no website is put behind it. It doesn't cost much to grab it for a couple years and I'll cover the cost if no one else will. (22 years ago, 19-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) As far as I'm concerned, until we formalize things more, anyone who organizes something under the banner of GLUG is in charge of that event and no one is in charge of the group. I just pushed to make it happen. (...) It's not much, but there (...) (22 years ago, 19-Mar-03, to lugnet.org.glug)
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| | The future of GLUG
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The newsgroup's been quiet lately, so I got to thinking. Beyond the GenCon lineup, what are the plans for GLUG? Looks like there's a lot of interest, but everything's still pretty nebulous - how is the group organized? What decisions need to be (...) (22 years ago, 19-Mar-03, to lugnet.org.glug, lugnet.gaming)
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| | Re: Plastic and Magic
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Sorry about that! I haven't used that account for so long, I messed it up. It should have been pacjmc@simpcomp.com Paul (...) (22 years ago, 7-Mar-03, to lugnet.gaming, lugnet.org.glug)
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| | Re: Plastic and Magic
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This was supposed to go to .org.glug, but somehow I messed it up. Please see my complete post in .fun.gaming and reply to .org.glug Paul (...) (22 years ago, 6-Mar-03, to lugnet.gaming, lugnet.org.glug)
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| | Re: Gaming at GenCon
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(...) We will mostly need ships in the class 2-4 range. There is also one factor that suggests most stock ships need some work. In order to get the right number of canon, more gun ports are necessary on the sides. The gun layouts I use are: Class 1 (...) (22 years ago, 5-Mar-03, to lugnet.org.glug)
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| | Re: Gaming at GenCon
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"Frank Filz" <ffilz@mindspring.com> wrote in message news:3E63E21C.E89C26...ing.com... (...) GenCon. (...) real (...) Battlemaster, (...) play, (...) with (...) game. I (...) and (...) Frank let me know the number of what class and ships you need (...) (22 years ago, 4-Mar-03, to lugnet.org.glug)
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| | Re: Gaming at GenCon
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(...) Cool! (...) Players will not need to bring anything for ESPG though I will be calling for help from organizers, so if you bring some cutters, that will probably be good (though actually, what I will need more is larger ships). Cutters for a 16 (...) (22 years ago, 3-Mar-03, to lugnet.org.glug)
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