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"Mike Rayhawk" <rayhawk@artcenter.edu> wrote in message news:HC193r.1GnE@lugnet.com... (...) GenCon (...) work on (...) BrikWars (...) like to. Could everyone contribute? (...) login (...) I would love to learn. (...) maybe (...) promotion. (...) (...) (22 years ago, 15-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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"Mike Rayhawk" <rayhawk@artcenter.edu> wrote in message news:HC2qwF.1vrz@lugnet.com... (...) does (...) should (...) Let us know how much we owe you. As soon as I hear back from the hosting company (...) That would be great! (...) like (...) at (...) (22 years ago, 15-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) [snip] (...) I'm the sort of de facto web guy, only because I was trying to push GenCon organization through. You would be welcome to register the domain and work on a web page, as long as there's not a GLUG/BW conflict of interests. Please (...) (22 years ago, 19-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) I'd honestly love to take on this project, but the current state of BrikWars is evidence enough of the limits on my ability to free up time for things like this. I can make the initial financial outlay and contribute some design work, but I (...) (22 years ago, 20-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) .org As to hosting space itself, free is good for now if we can get it. (22 years ago, 20-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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I second Larry's vote for .org. ...As for money, free is always better, but I would be willing to be a paying member if we all decide that is needed. The pay by event method might be best. -Hendo (22 years ago, 20-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) .org Are you suggesting that we submit artwork, or ideas for artwork that some randomly selected professional artist in our midst might render, for consideration? Chris (22 years ago, 20-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) Right, I've put in the paperwork for gamelug.org and all the details should be worked out by tomorrow. As soon as I hear back from the hosting company I'll forward the ftp info to, Chris I guess? Do James S. and James B. want/need access? (...) (22 years ago, 21-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) I'd had a thought for a logo, but haven't yet had time to try it; basically a (roughly) 4x4x4 white cube with black 1x1 dots to be the sides of a D6. Or a more digital meld of a D6 with studs instead of dots. A couple of those being rolled by (...) (22 years ago, 21-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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(...) I like the idea if it can be executed properly. What if there were four of them and on first glance they appeared to just be dice but on the second glance they were studed dice made from multiple bricks and an third glance you could see large (...) (22 years ago, 21-Mar-03, to lugnet.org.glug)
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| | GLUG Logo
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(...) I like these ideas, I can try to set aside some time next week and mock some of these up. (...) From my conversations with them, I understand that the minifig is pretty vigorously defended, and I think the specific shapes of individual heads, (...) (22 years ago, 21-Mar-03, to lugnet.org.glug)
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| | Re: GLUG Logo
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(...) What about the style of the logo? If we used the same color scheme and a similar lettering to spell out GLUG, would that be something that they wanted to hassle? I actually don't like the idea of doing this, but I'm curious of which parts of (...) (22 years ago, 24-Mar-03, to lugnet.org.glug)
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| | Re: GLUG Logo
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(...) Ooh! How about a screaming, diving brickish-Stuka dropping d6 or d8 tipped bombs? Better yet, an allied plane dropping the same payload - but on the nose, there could be one of those glamour girl images of a she-minifig (Leia circa 1945?). You (...) (22 years ago, 24-Mar-03, to lugnet.org.glug)
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