Subject:
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Re: "Core" layout features for rtlTrainN
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Newsgroups:
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lugnet.org.ca.rtltoronto
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Date:
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Thu, 18 Jul 2002 17:39:11 GMT
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Viewed:
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506 times
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Jeff Elliott wrote:
> (A) An "inside" centre space.
>
> _Description_: The modules, in at least one place, form a ring and the
> engineers can stand inside.
> _Pros_: You can keep the speed regulators inside and out of harm's way
> _Cons_: Tends to make the layout "thinner" - it's usually only 1 module
> thick at any point, which limits the size of building you can place in a
> town.
I don't think this is a requirement, but it is nice to have. Doesn't
have to be very large. I think everything on the layout should be
reachable within the width of one module. For example a 3x3 square with
a module in the middle would be bad because its to hard to reach
anything in that center module.
> (B) A high-low crossover
>
> _Description_: A point where two tracks cross one another at heights
> differing by enough to pass a train on the lower route. (usu ~16+ bricks
> delta) eg: my tunnel/siding mountain module.
> _Pros_: Very cool-looking when done right. Very fun to build
> _Cons_: If you want all the track to be continuous and linked, this
> involves a 30+ track sloped run-in. See also: Mountain
I would love to have one of these. :-)
> (C) Mountain
> _Description_: A big hill of Lego bricks, possibly supporting track.
> _Pros_: Looks very cool if done well
> _Cons_: Really needs to be at the centre of the layout, or else it
> blocks the sight to the lower parts of the layout. Gobbles up vast
> tracts of land and thousands of bricks. I've also noticed that if you
> place a loop of track at height, many many modules have to participate
> in supporting high track, which means everyone has to be into building
> hills.
Sounds good to me.
> (D) Tunnel
> _Description_: A hole into which trains go, and come out again
> _Pros_: *Everyone* wants tunnels in their layout. High neatness
> quotient. Also makes dealing with mountains easier, and ALLOWS MORE
> TRACK PER SQUARE INCH (CM) OF LAYOUT.
> _Cons_: Kind of implies a mountain, unless we cheat and raise the
> baseplates up 16 bricks high. Which is certainly possible...
Silly to have mountain without a tunnel.
> (E) A level crossover
> _Description_: One of those $9 level X pieces.
> _Pros_: Can simplify layouts, adds potential for collisions
> _Cons_: Hard to do in corners (across curved track), adds potential for
> collisions.
Hi/Lo is better then level. I'm not a big fan of collisions. But they
will let us get different shapes where we aren't always turning left or
always turning right. I'm building a tilting high speed train. It
would be nice to see it tilt both ways as it goes around the layout.
> (F) Multiple independent loops
> _Description_: A layout topology which allows two independent trains on
> separate regulators, should we choose.
> _Pros_: Doubles number of engineer-hours. :) Elegant.
> _Cons_: Wow, this eats a lot of space
I think more then one loop is a necessity. Its the only way everyone
will get a good chance to run their trains. Unless we can find a place
to setup that doesn't require us to be out by 5.
> (G) "Square" track
> _Description_: A layout where the track is more-or-less on-stud when
> straight. This implies 90-degree (that's 32.2 C, Iain) bends and using
> switches to side-step track. Sidings and yards can still do whatever
> they please.
> _Pros_: Track snaps to studs most places, which *hugely* decreases the
> incidence of track segments pulling apart badly enough to break
> connection or derail a train.
> _Cons_: Dramatically limits the layouts you can build.
I don't think this is a serious problem. You can always tie the tracks
together with plates if they can't be tied to the base plates.
Derek
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Message has 1 Reply: | | Re: "Core" layout features for rtlTrainN
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| (...) Was going to mention this a while ago actually my apartment building has a party hall that can be rented out for about $60. Its pretty spacious, at least as big as the Library spot, if not larger. And the sweet thing is that its ours (...) (22 years ago, 18-Jul-02, to lugnet.org.ca.rtltoronto)
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Message is in Reply To:
| | "Core" layout features for rtlTrainN
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| I've been creating dozens of layouts in TrackDesigner. I see some things recurring, and I wanted to know how people felt about the importance of including certain features in a layout: (A) An "inside" centre space. _Description_: The modules, in at (...) (22 years ago, 18-Jul-02, to lugnet.org.ca.rtltoronto)
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