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vote for three tables, one flag. Much easier to score.
IIRC, the discussion we had at Mel's when this whole flag thing came up went
something like this:
- Let's build a JunkYardWars bridge building bot.
- Nah, too boring.
- OK, then let's make each bot find a flag and return it to his home base.
- Oh cool!
- Wait a sec... too difficult. How about knocking the flag off the table.
- Oh cool!
- Wait a sec... too easy. How about the first guy to lift the flag off the
table.
So that's where the two flags came from. If you're not returning a flag to
home base, it doesn't make much sense to have two of them.
I still think we'll end up with a bunch of ties where either
a. No one crosses.
b. Both cross and no one finds the flag.
c. Both cross and get all tangled up in each other.
Mario
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Message is in Reply To:
| | rtl11 Decision
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| I want to hear a votes on: a) three tables, one flag Pros: Less possibility of robots running over the other person's flag before attempting to span bridge. Increased aggresion between robots on center island. Cons: Have to contend with second robot (...) (23 years ago, 10-May-02, to lugnet.org.ca.rtltoronto)
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