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Vote #2
For 3 tables, 1 flag.
This will allow a clear decision on a winner, ie. the robot that
gets to the flag (and lifts it) first.
From Calum's other message:
> If neither robot gets the flag, then it's one point for each, because it's a
> tie, neither achieved the objective. If one robot falls off the table and
> the other makes it, but doesn't get the flag, then it's still a draw.
> That's because the goal of the game is to build a robot to get the flag,
> everything else is steps along the way.
I'm not sure I agree with the idea that the ONLY goal of the game is to
build a robot to get the flag, and EVERYTHING else is steps along the way.
If that is the case, why have gaps between the tables at all? Just have 2
robots on 1 table, looking for the flag. I think the bridge idea adds
another challenge, and its successful completion should be rewarded.
If I recall from the original post-rtl10 dinner, we talked about building a
bridge-laying robot, and then decided that there should be more to the
competition (I think I was at Chris' table, so maybe he can back me up).
So we came up with crossing a gap, and then looking for a flag. I see the
bridge-laying aspect of it as the "mechanical" challenge, and the
find-the-flag aspect of it as the "programming" challenge. Thus giving a
nice mixture of both.
Anyways, my scoring suggestion is:
1 point awarded per robot for successfully deploying and crossing the bridge
2 points awarded to the robot that is first to capture the (only) flag
1 point awarded per robot in case of a tie (both robots getting to the flag
at the same time)
The points are then added up for each robot.
This would give 3 points to the winner, 2 points to each robot in a tie, and
1 point to the losing robot that manages to deploy and cross its bridge.
This way, a slow bridge-deploying robot also picks up a few points, and
gives it a chance against robots that are fast, win often, but also fall off
the 1st table half the time!
just my .02
John
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Message has 1 Reply: | | Re: rtl11 Decision
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| I agree that the three table, single flag game would be cool. Hopefully there will always be a clear winner rather than a bunch of ties. I can see dumb robots randomly searching and not finding, or robots getting stuck on eachother in the middle (...) (23 years ago, 11-May-02, to lugnet.org.ca.rtltoronto)
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Message is in Reply To:
| | rtl11 Decision
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| I want to hear a votes on: a) three tables, one flag Pros: Less possibility of robots running over the other person's flag before attempting to span bridge. Increased aggresion between robots on center island. Cons: Have to contend with second robot (...) (23 years ago, 10-May-02, to lugnet.org.ca.rtltoronto)
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