Subject:
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Re: [rtlToronto] rtlToronto10: Project X Lego Event Confirmed for February 23rd, 2002
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Newsgroups:
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lugnet.org.ca.rtltoronto
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Date:
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Sun, 2 Dec 2001 15:34:24 GMT
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Viewed:
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534 times
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In lugnet.org.ca.rtltoronto, Calum Tsang writes:
> I think Ka-On has a point-there's going to be a lot of robots spread over
> several tables, which means it's not going to be obvious who has finished
> first. Why not have a beep, it's just as prone as the robot's owner or some
> kid screaming, "it's done!" too early
Yeah it would reduce the possibility of argument of who was done first. Also
it matches what a real robot would behave in a factory, which a robot need to
signal other devices so that the finished product would pass to the next
process stage.
> Yeah, it's true, rotating the pattern to fit your algorithm is a trick. I
> think Ka-On wants us to say, this is always cell 1, this is always cell 16.
> As a result, the operator can't rotate the pattern to match his/her code's
> optimization.
Yeah. Again in a factory we will not have a hand optimized raw pattern handed
to the robot.
For example a robot scan the blocks column by column, so the owner may want to
rotate
1001
0110
0110
0110 (pattern A)
into
0001
1110
1110
0001 (pattern A1)
If the next game use pattern A1, then the robot would face the same challenge
again instead of a new challenge.
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