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Subject: 
TUG of WAR
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Sun, 28 May 2006 02:56:42 GMT
Viewed: 
739 times
  
In conversation, This was brought to my attention.

---snip----

2 thoughts

these are JUST ideas.

1. in "real" tug of war, letting go of the rope is a forfeit, do we
allow even temporary releasing the rope?

There is SLIGHT advantage of releasing the rope in the hope that the
opponent zooms off the edge with no one to hold him back.


2.  Do we want to allow bots to grasp/hook the end of the table to anchor?

Could we make this game JUST about design, and wheel choice or loops holes?

thoughts?

----end-----


Chris
ya know the rest



Message has 3 Replies:
  Re: TUG of WAR
 
(...) I recall we discussed the idea that playing out the rope is OK, but if you loose the rope you loose. So if all the rope is pulled through your robot you loose, but if you let out two feet and grab again that's OK. I'm happy with that. (...) I (...) (18 years ago, 28-May-06, to lugnet.org.ca.rtltoronto)
  Re: TUG of WAR
 
(...) Ummmm on it's way to zooming off the edge, would it not pull the rope past it's winning line? I really don't see any advantage at all. ROSCO (18 years ago, 28-May-06, to lugnet.org.ca.rtltoronto)
  Re: TUG of WAR
 
(...) Don't see why not. This could be a risky move, but could also be a good strategy to break the grip or traction fo the opponent bot. (...) Again, don't see why not, so long as it meets the start size/weight and location. (...) As always, I like (...) (18 years ago, 29-May-06, to lugnet.org.ca.rtltoronto)

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