|
In lugnet.org.ca.rtltoronto, Steve Hassenplug wrote:
|
|
Who had the fastest alpha-beta?
Anyone else want to share what they did for their code?
|
|
Recursion. 5 plys. The heuristic board analysis was written in native H8/300
assembler.
|
I think there were several game engines, but a very small number of working
robots.
|
Yeah... I was so concerned about the logic that I completely lost sight of the
mechanical side of it.
|
I know several people (including myself) are interested to see how all the
software stacks up, so Id like to create a (non-rtl) software c$ event.
|
members.lycos.co.uk/drunkenogre/craniac.exe
Mike
|
|
Message is in Reply To:
| | Re: Fun
|
| (...) I think there were several game engines, but a very small number of working robots. (I'm sure there will be more posted later) I know several people (including myself) are interested to see how all the software stacks up, so I'd like to create (...) (21 years ago, 1-Feb-04, to lugnet.org.ca.rtltoronto)
|
7 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|