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In lugnet.org.ca.rtltoronto, Steve Hassenplug wrote:
> Has anyone else noticed the common area restrictions to be a problem? What I
> mean is the fact that a robot is not allowed to enter the area past the left
> edge of the Connect-Four board. (that's the opponents area and "You cannot
> about 1/2 stud past the left edge of the C-4 board.
> If it's just me, I can find a way to build around it.
It's not you, Chris mentioned it too. I'm not eager to change it at this point,
as others have already started. So unless it's impossible, let's just make sure
everyone's aware of this restriction and work around it.
> Sweetshirt: I love my LEGO sweatshirt.
I don't really love it, it's just warm. I mean, I don't like the design
particularly, the colour is nice though.
Calum
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Message has 1 Reply: | | Re: Play Area
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| (...) ok, so we are agreed than.... the spirit of the rule was meant mainly as a way to say that you cant have your robot LIVE on your opponents side. but if you venture into an opponent air space, people will not get upset. and that 2. don't be a (...) (21 years ago, 24-Dec-03, to lugnet.org.ca.rtltoronto)
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Message is in Reply To:
| | Play Area
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| I have a question for people who have built (or are building) robots for Deep Yellow. Has anyone else noticed the common area restrictions to be a problem? What I mean is the fact that a robot is not allowed to enter the area past the left edge of (...) (21 years ago, 24-Dec-03, to lugnet.org.ca.rtltoronto)
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