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 Organizations / Canada / rtlToronto / *16517 (-10)
  Re: Melting (re: rtl21)
 
(...) Ow. :) Iain (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: Dave's tears - R21 the results
 
(...) We don't even have scales at work that go in p-p-p-p-uuunds!! What were we suposed to do. Honestly. Stupid non-metric rtlToronto. Hate. Iain (grumble @ non metric engineers) (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(...) Right. In a true competition, helping the robot should not be allowed. However adding this rule did not penalize a "good" robot in our event. It just prevented us from stopping games mid-way and saying "that cube is not flat. You lose. Game (...) (18 years ago, 1-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(...) I'm beginning to like this idea too.. but maybe not have the "touching" rule? Eventhough there is a simple solution in programming to guarantee a tie, that assumes perfectly functioning mechanicals... which is rarely the case. Either way, I'm (...) (18 years ago, 1-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(...) I can play five moves in 5.2 seconds... (18 years ago, 1-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Hobby Show November 3-5, 2006
 
Good day! Turns out that there is an interest of Ontario LEGO builders in attending this year's Hobby Show at the International Centre in Toronto, Ontario. So here's a few prelims-- Those of you who were there last year may remember the soap opera (...) (18 years ago, 1-Aug-06, to lugnet.loc.ca, lugnet.loc.ca.on, lugnet.loc.ca.on.ham, lugnet.loc.ca.on.ott, lugnet.org.ca.rtltoronto, lugnet.org.ca.parlugment)
 
  Re: rtlToronto22 Ideas?
 
In lugnet.org.ca.rtltoronto, Steve Hassenplug wrote: <snip> (...) I'm liking this idea--it combines the wonderfulness of 'anti-x' banter and the connect 4 logic. I'm in Dave K (18 years ago, 1-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(...) It was actually very successful, and fun. The thing we did to avoid ties was to have the time-to-play be the tiebreaker. (each pair played two games, and each robot went first, once) At the last minute, we decided to allow people to touch (...) (18 years ago, 1-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(...) It's already been done by another group: (URL) not sure how successful it was...Steve? Calum (18 years ago, 1-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(...) The problem with tic-tac-toe is we'll have a day full of ties. Now I'd love to build a tic-talc-toe playing robot. I was thinking of doing this with an NXT and design it so kids could play against it. But as a contest I can't see it working. (...) (18 years ago, 1-Aug-06, to lugnet.org.ca.rtltoronto)


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