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 Organizations / Canada / rtlToronto / *15254 (-10)
  Re: [rtlToronto] rtlToronto20 Draft Rules Posted
 
(...) There's a difference with this game, which is that people must cooperate. In games that require cooperation, standards must be made. For example, when we ran Connect Four, we had to define turn-passing, board interfaces and other such (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto20 Draft Rules Posted
 
(...) Okay, what exactly are you saying here? It could be a safe assumption that if your bot can launch a block over more than eight feet of the play area and still hit a child's eye with enough force to cause injury, then that would be firing (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto20 Draft Rules Posted
 
(...) In my book, it doesn't become legal until it hits the webpage, because that is what everyone checks on as the reference. -To ask someone to keep track of the NG (the fastest moving group on Lugnet) is unreasonable for basic rules. -It took me (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto20 Draft Rules Posted
 
(...) Right, but not everyone can build a robot that can transfer bricks while moving. The goal of the ruleset, especially in this contest, is to define an environment in which the most basic interaction, transferring a block while the receiver is (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto20 Draft Rules Posted
 
Derek Raycraft wrote: > On 22-Nov-05, at 6:10 AM, Calum Tsang wrote: > >> Hi folks, >> >> The product of many long debates, rtlToronto20: Project Y's draft >> rules are now >> posted: >> >> (URL) > > > Two questions about the interface. > > If I (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto20 Draft Rules Posted
 
Calum Tsang wrote: > In lugnet.org.ca.rtltoronto, Vitali Furman wrote: > >>I have three questions. First it says that the beacon light is on when the robot >>is stopped? Does that mean the it can't be on while the robot is moving around >>or what? (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto20 Draft Rules Posted
 
(...) Yes Rob building a "gun" to shoot blocks across the play area is a valid way to TRY to get blocks into another robot. In this case I think "violent" could be defined as having potential to harm a human. MORE specifialy. it could be a safe (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto20 Draft Rules Posted
 
(...) To clarify, before Calum flips out, written evidence is always taken over what someone supposedly said. Just look at someone we knows phone bill or the fact my arguments at dinner were ignored when composing the rule about whether the light (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto20 Draft Rules Posted
 
(...) If I want to put two interfaces beside each other, is the minimum distance between openings 16 or 12 studs? Measured from the centre line of the openings. The wall surface needs to be a uniform colour, but you don't say what colour that is. Is (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto20 Draft Rules Posted
 
(...) I feel the light should be on at all times, but like Calum I feel it should be open for discussion. First of follow up Calum's points. (...) Robots don't need to be stopped to transfer a brick, personally I'm working on the principle that I'll (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)


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