To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.org.ca.rtltorontoOpen lugnet.org.ca.rtltoronto in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Organizations / Canada / rtlToronto / *14694 (-5)
  Re: Mating Game - moc up
 
(...) for myself, my plan (without giving too much away) is to have a bumper on my main 'bot, and to have a bumper on my block deliverer (which extends beyond the main 'bot). If my bumper on the block deliverer contacts something, it will more than (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) But aren't we also going with some sort of standardized hopper? Have the building instructions posted (how LEGO!) and you have to build it and put it on your robot, placed no higher than 10 blocks. If it's made a standardized size, shape and (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) Well as I said before in a previous post, maybe we should put a light or a light sensor pointing outward for which other robots will try to look, this way robots will know where another's hopper is. Without it, it might be hard to find the (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) To a large extent I believe this is your problem to figure out. I like the idea of saying the hopper is no more then 10 blocks above the play surface. Now it's my problem to figure out how to tell I'm over someone else's hopper and release a (...) (19 years ago, 18-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) Hey, Still wondering how will the robots find eachothers hopper, has that been decided yet? Vitali (19 years ago, 18-Sep-05, to lugnet.org.ca.rtltoronto)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR