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[XFUT cad.ray]
In lugnet.market.theory, Bob Hayes writes:
> > http://www.brickshelf.com/cgi-bin/gallery.cgi?i=93048
>
> Would you be will to share the how that image was produced. I have tried
> MEGAPov and the find_edges post_process, but I have never gotten results
> like that. I looks good.
I used the orthographic keyword in the camera to eliminate perspective. I then
placed three shadowless lights along the x, y, and z axes. The edges were done
with MegaPOV's find_edges...perhaps this will help:
http://melnorme.dhs.org/megadocs/(long file, be prepared to wait while it loads)
--Bram
Bram Lambrecht
bram@cwru.edu
www.bldesign.org
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