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 LEGO Company / LEGO Direct / *3504 (-10)
  Re: what makes a legend?
 
(...) No more metal axle wheel sets? NOT A PROBLEM!!! Sticker versus decorated items--this seems to be an issue. As someone with a manufacturing engineering degree (and a brother who's in the printing business), and the fact that you can't produce (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Short, sweet and to the point. You summed up the entire problem in your last sentence. LEGO buyers are BEGGING for good quality sets. (...) The point that I think often gets lost here is not *keeping* the sets together forever (you're right, (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) <snip> A great question. To me, it has a lot less to do with nostalgia, and more with set complexity. I do understand the current catch-22 that TLC is facing these days with its juniorization policy of sets (feeling the need to hook younger (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) I would have to say that what made Lego such a great toy in the 80s was the level of sophistication in the design. That sophistication is why you have a huge adult follow up these days. This is how kids play: the get the toy, examine it (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Lego Direct cannot, as a matter of policy, create new molds for its sets, so it has a big impact. (This is a totally different restriction than that of using existing molds with new colors, as has already been done in LD sets.) One specific (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: What makes a legend?
 
(...) Indeed!!!!!!!! A dark Gray 6075 castle would be phenomenal. (URL) wouldn’t be a be in the Legends line, but instead a ‘re-mastered classic!’) And along with a service pack or minifig pack would be most excellent. (URL) (or) (URL) I honestly do (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
In regards to your question, I feel certain changes such as wheels and stickers are totally accaptable, as long as the reason for the change is explained before hand. The only changes I would be against are changes in the colour of pieces (I (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
Just my opinion, but, whatever you do, at least in the case of town, make sure it's a unique set. Not another police or fire station. Try to think Main Street/6390 (<<--My #1), Public Works Centre/6383, Holiday Airport/6395, Weekend Home/6370, etc. (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
Brad Justus wrote in message ... (...) <snip> (...) are (...) we -- (...) details? I agree with those who have written that the spirit of the set is more important than the details of individual parts. Specifically, I don't care about the metal (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Yuck! That would no longer be a window. Better to redesign it. Take this as a tricky case study in substitution. Recall: it's a 1x4x3 window space, with 6 red 1x1 windows in the middle flanked by yellow 1x1 rounds. A narrow red train window (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)


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