 | | Re: Addressing concerns about Outsourcing LEGO Production
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| (...) Mexico is a country where people working an assembly line, such as many "maquiladoras" found in the Northern States that border the US, make about the hourly wage of a person in the States (in a similar position), but in a day. So instead of (...) (20 years ago, 9-Jul-06, to lugnet.lego)
| | |  | | Re: Dear LEGO Company,
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| (...) Yeah, but then I have inventory lying around and other nastyness. Also, paypal is a very untrustworthy company, and it would be safer, for both me and my customers, for me to get a merchant account instead. (...) This is basically what I'm (...) (20 years ago, 7-Jul-06, to lugnet.lego)
| | |  | | Re: Dear LEGO Company,
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| (...) You could just buy your own LEGO Factory designs, mark them up, and stick a Paypal button on your website. And S@H shipping is so fast, you could have "just-in-time" inventory. Admittedly the CafePress model is much nicer, but I don't see TLC (...) (20 years ago, 7-Jul-06, to lugnet.lego, FTX)
| | |  | | Re: Dear LEGO Company,
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| (...) Thats with anything, though. (...) This was the method I actually had in mind. I'd be very nice to allow the builders themselves to market the product instead of Lego needing to... well, Lego wouldn't even have to care. They'd just have to (...) (20 years ago, 7-Jul-06, to lugnet.lego)
| | |  | | Re: Dear LEGO Company,
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| (...) An interesting concept, although I'm not sure I quite follow it. Currently, you can purchase other people's designs for the normal price. Even if you couldn't directly through the website, you could sell downloads of your LDD files, and have (...) (20 years ago, 5-Jul-06, to lugnet.lego)
| | |  | | Re: Dear LEGO Company,
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| (...) I'd just like to say this might be a major nightmare. I have painful visions of thousands of low-quality models that you'd have to page through to find the occasional gem. If you had a direct link that you could put on a website, that would be (...) (20 years ago, 5-Jul-06, to lugnet.lego)
| | |  | | Re: Dear LEGO Company,
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| (...) That was briefly mentioned at BrickFest last year (and I mean briefly, as in a passing reference). There was mention of keeping track of sales of LDD models, and if one was popular enough, the builder would be contacted. I don't know what has (...) (20 years ago, 4-Jul-06, to lugnet.lego)
| | |  | | Re: Dear LEGO Company,
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| (...) Sounds like a decent idea. (...) Ok that sounds completely ridiculous. LEGO has said time and time again that their primary audience is kids, not AFOLs. Even if the average AFOL spent $500+ per year (and I'm making this number up), we'd still (...) (20 years ago, 4-Jul-06, to lugnet.lego)
| | |  | | Re: Dear LEGO Company,
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| (...) Lego has numerous ways out of getting out of their mess, so to speak. #1) One feature I would like to see is allowing people to "sell" their works through Lego Designer, for, say, 5% or 10% of the selling price. This would allow a community to (...) (20 years ago, 1-Jul-06, to lugnet.lego)
| | |  | | LDD to LDRAW Conversion Fixes
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| I've been tinkering with the "ldraw.xml" file in LEGO Digital Designer (LDD), and have come up with the following list of fixes for good LDD/LDRAW conversion. In case you hadn't already discovered, if you append ".ldr" to the end of the file name (...) (20 years ago, 28-Jun-06, to lugnet.cad.ldd, lugnet.lego, lugnet.trains, lugnet.town, lugnet.build) !!
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