| | Re: LPub 2.1.0.3 released
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(...) Yes. This is how I do it. (...) I will create a DAT and email it to you. (...) Thanks, Kevin (22 years ago, 6-Jan-03, to lugnet.cad, lugnet.inst)
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| | Re: LPub 2.1.0.3 released
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(...) By creating a temp file with a line type 1 reference to the original model, and passing the temp file to L3p? (...) Perhaps you experience problems like described in last part of (URL) I'll need some files to recreate the problem at home. (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
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| | Re: LPub 2.1.0.3 released
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LPub uses: -cg0,0 -ca30 by default. LPub controls view angle by rotating all the parts to match rotation step specification and view coordinates. It seems like this qualifies as auto-centerable, but it does not always work. Kevin (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
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| | Re: LPub 2.1.0.3 released
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(...) It is easy to create 0.01 with LPub: Move camera scroll bar all the way to the left (angle 0), then click the right arrow on the scroll bar to increment by 0.1. Kevin (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
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| | Re: LPub 2.1.0.3 released
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(...) L3P can perform automatic camera positioning only when you use -cg<la>,<lo>[,<r>] camera globe position, default is 30,45,0 and radius is <= 0. -ca<a> is allowed too. Otherwise you have constrained the camera too much. /Lars (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
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| | Re: LPub 2.1.0.3 released
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(...) 1 degree practically corresponds to orthographic camera. You can also use e.g. 0.01, the camera will be put very far away then. See the effect of various camera angles at (URL) I should add an example of 1 degree... (...) Yes, it is being (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
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| | Re: LPub 2.1.0.3 released
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"Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H89087.MI1@lugnet.com... [ ... snipped ... ] (...) issues. (...) [ ... snipped ... ] As long as you are in there working on things - can you add an option to specify a directory where (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
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| | Re: LPub 2.1.0.3 released
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Hi Jake, (...) I'm merely setting the camera angle to 1 which eliminates perspective. I do not set orthographic. I modified LPub so the lowest camera angle is 1, and fixed the label that indicates the actual camera angle so it is updated as the (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
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| | Re: LPub 2.1.0.3 released
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So to clarify, rather than use the ortho setting, you are choosing the camera angle setting and using a 1? Is that it, or are you doing additional stuff? I was playing around last night and was noticing that the creations weren't always centered (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
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| | Re: LPub 2.1.0.3 released
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I ran into the want for orthographic camera, with my pneumatic adding machine MOC, and made some discoveries. You can simulate orthographic images with a camera angle of 1. I tried using 0, but L3P silently ignores this and assumes you want the (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
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