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Shaun Sullivan <shaun_sullivan@irco.com> writes:
> I put up a couple more renderings this weekend. They show how the
> turret pulls straight out, and I made a rendering of the inside of
> the driver/radioman's area to give an idea of the internal space.
Cool, thanks!
I like the way the interior looks just as detailed and realistic as
the exterior. Certainly a well done modeling effort. The tank looks
very playable to me.
BTW, if you want to improve the quality of the renderings, you can
enable anti aliasing when rendering the POV-Ray file. That usualy
make the result look much better.
Fredrik
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Message has 1 Reply: | | Re: Panzer III Tank (WWII)
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| Ooh, thank you! I know very little about raytracing or computer graphics - so far, I've been a bit of a minimalist when it comes to this aspect. My grand accomplishment in making the renderings so far was figuring out how to get multiple light (...) (24 years ago, 22-Jan-01, to lugnet.build, lugnet.general)
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Message is in Reply To:
| | Re: Panzer III Tank (WWII)
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| Hi Fredrik, I put up a couple more renderings this weekend. They show how the turret pulls straight out, and I made a rendering of the inside of the driver/radioman's area to give an idea of the internal space. Hope that answers your question ... ;) (...) (24 years ago, 22-Jan-01, to lugnet.build, lugnet.general)
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