Subject:
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Re: BrikWars 1942!
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Newsgroups:
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lugnet.gaming
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Date:
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Fri, 28 Jul 2000 03:55:12 GMT
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Viewed:
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1595 times
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In lugnet.fun.gaming, Lindsay Frederick Braun writes:
> You probably ought to call it "BrikWars 1944," or at least find a good reason
> why/how a US military squad would be in occupied France two years before
> D-Day.
Ack! I knew something like that would come up. I have to admit I'm no big
freak for actual historical WWII dates and such, so I knew this would come up.
Uh, yeah, it's a commando raid. That's it! :D
> But the #1 cool thing has to be that hatchet attack. That's about the
> funniest
> thing I've seen since Tom McDonald's Legopalooza. :)
Heh. That was probably my favorite occurance in the game. That guy with the
pistol had been shooting at the gunner for a couple of turns, and I was getting
worried he might actually hit/kill him. The pintel-mounted machine gun
couldn't be turned fast enough, we decided- and then I noticed the axe Shaun
had placed on the Willys MB (that's a Jeep, to anyone but Shaun) for a bit of
detail. I snagged it, barely made it to the pistol wielding Jerry, and the
rest is photo-documented history!
One thing I wish we had done is gotten more of Shaun's accomplishments in
there. The battle looks a lot more one-sided than it really was, based on the
webpage. Ah, well.
> I also really do like
> the
> way you do flame--2x2 dishes with a flame on top. Very useful tip to have!
I know that for my part, I knicked that from somewhere- I just don't remember
exactly where. I think it may well have been a tutorial on making fire
counters for Evil Stevie's Pirate Game, but I'm not 100% sure.
eric
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Message is in Reply To:
| | Re: BrikWars 1942!
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| (...) It looks stunning! I still love that armoured car, and the proxy bits used for the soldiers are excellent choices. One would almost think TLG had taken up making soldiers! <historian-nitpick> You probably ought to call it "BrikWars 1944," or (...) (24 years ago, 28-Jul-00, to lugnet.gaming)
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