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 Gaming / 1794 (-20)
  Origins Convention Pictures Posted
 
I have posted pictures from the three sessions of ESPS at Origins. The centerpiece for the games was Frank's temple in the center of the play area. He caught the right look and feel for a Mayan temple in the jungles of the Yucatan. He also built a (...) (21 years ago, 30-Jun-04, to lugnet.gaming)
 
  Origins Convention Pictures Posted
 
I have posted pictures from the three sessions of ESPS at Origins. The centerpiece for the games was Frank's temple in the center of the play area. He caught the right look and feel for a Mayan temple in the jungles of the Yucatan. He also built a (...) (21 years ago, 30-Jun-04, to lugnet.gaming)
 
  Modular Mini-Mechs
 
A while back I posted some Mechs I had made for my BrickMech Game: This weekend, after running the game at Origins, I became inspired to build modular mechs. My goal is to create a system where players at Cons can quickly build sturdy, (...) (21 years ago, 30-Jun-04, to lugnet.build.mecha, lugnet.gaming, lugnet.space, lugnet.org.glug, lugnet.org.us.michlug) !! 
 
  Dan
 
Dan, I just logged onto Lugnet and saw that there was only one posting from me, and it was the second posting that pertained to John and others taking time off. My first one, one that I wrote to you here on Lugnet, did not make it. So, I wish again (...) (21 years ago, 26-Jun-04, to lugnet.gaming)
 
  Re: Pirate Gaming Schedule Updated
 
(...) Hmm, I live near Tacoma, WA. If it's in the late part of July, I might be able to come down. I'm moving into a new house on June 25th, so the first part of the month is right out. (21 years ago, 17-Jun-04, to lugnet.pirates, lugnet.gaming, FTX)
 
  Pirate Gaming Schedule Updated
 
See (URL) the Pirate Gaming Schedule> for the latest on when Pirate Gaming will occur. In addition to Origins, GenCon, and BrickFest which have already been discussed, I'm planning on hosting a Pirate Game at my apartment near Portland Oregon some (...) (21 years ago, 17-Jun-04, to lugnet.pirates, lugnet.gaming, FTX)
 
  Gaming creations found
 
Browsing around on BrickShelf, I found these creations: (URL) like a bunch of characters and NPCs for D&D gaming (Freeport is a series of D&D modules for example). Frank (21 years ago, 15-Jun-04, to lugnet.gaming)
 
  Gaming at BrickFest!
 
Admiral Filz reporting on the status of gaming with LEGO bricks at BrickFest 2004! We have an exciting lineup of activities already scheduled, but there's room for more. If you are interested in coordinating a game that uses LEGO bricks, please fill (...) (21 years ago, 15-Jun-04, to lugnet.events.brickfest, lugnet.announce, lugnet.gaming, lugnet.people, lugnet.org, lugnet.fun.community, lugnet.events, FTX) !! 
 
  (canceled)
 
 
  (canceled)
 
 
  Re: 'Mech Damage Question
 
(...) So, the attacker gets to choose which type they want to use? ~Clangador (21 years ago, 10-Jun-04, to lugnet.gaming, lugnet.gaming.brikwars)
 
  Re: 'Mech Damage Question
 
(...) It looked like you'd answered your own question in the earlier post - any mixture of component, statistic, or platform damage will do. It all depends on which type of damage the attacker thinks is most effective or most appropriate to the type (...) (21 years ago, 10-Jun-04, to lugnet.gaming, lugnet.gaming.brikwars)
 
  Re: BrikWars + ESPG game Meld
 
(...) I've looked at that stuff. It looks promising, but there's not much there. ~Clangador (21 years ago, 9-Jun-04, to lugnet.gaming)
 
  Re: BrikWars + ESPG game Meld
 
(...) I'd agree, the pacing of the two games is way too different. We've had a BrikWars nautical system in the works for the last couple of years, but nothing's really clicked yet. You can see the rough vaguely-worded outlines in the "NanoFleet (...) (21 years ago, 8-Jun-04, to lugnet.gaming)
 
  Re: BrikWars + ESPG game Meld
 
(...) Yes. That's the main thing I'd use. And rigging rules. ~Clangador (21 years ago, 8-Jun-04, to lugnet.gaming)
 
  Re: BrikWars + ESPG game Meld
 
"Clangador" <clangador@comcast.net> wrote in message news:Hyz3o5.1DF9@lugnet.com... (...) use (...) found (...) complex (...) complexity. (...) I mean (...) Oh, ok, yea, the ESPG sailing rules could probably be used in BrikWars. You might want to (...) (21 years ago, 8-Jun-04, to lugnet.gaming)
 
  Re: BrikWars + ESPG game Meld
 
(...) I agree, but BrikWars doesn't have detailed rules for sailing ships. What I mean is, there are no rules I've seen for sailing. ~Clangador (21 years ago, 8-Jun-04, to lugnet.gaming)
 
  'Mech Damage Question
 
Hello, I have a question. I guess my other post on this didn't get thru. I played a game of BrikWars Sunday. We played 10 troopers and a singel 'Mech each. I'm using the Robitic Vehicles rules. The damage rules for 'Mechs seems kind of unclear. How (...) (21 years ago, 8-Jun-04, to lugnet.gaming, lugnet.gaming.brikwars)
 
  X-Pod Play Off Game error page
 
Hello all, I have been playing the X-Pod game (currently downloadable at (URL)) for a little over a month now, and it’s really fun. Unfortunately, there are a few errors in the game materials, some of which make gameplay quite confusing (and at (...) (21 years ago, 8-Jun-04, to lugnet.games, lugnet.gaming, lugnet.fun, lugnet.general, FTX)
 
  Re: BrikWars + ESPG game Meld
 
"Clangador" <clangador@comcast.net> wrote in message news:HytHyo.24E7@lugnet.com... (...) I'd think the best way to do this would be to just use BrikWars for the whole thing. Unless you wanted to run a long campaign game, trying to use BrikWars to (...) (21 years ago, 7-Jun-04, to lugnet.gaming)


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