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 Gaming / 1694 (-20)
  Re: How many studs in an inch? How many posts in a thread?
 
(...) been (...) jobs. (...) Hmm, are you sure they're actually using Steve's rules? There are numerous naval miniatures games out there. That isn't to say that people haven't decided that Steve's rules are better than others for their purposes, (...) (22 years ago, 21-Apr-04, to lugnet.gaming)
 
  RE: How many studs in an inch? How many posts in a thread?
 
Hello, I have seen the Steve Jackson pirate game played at several Game Cons in California over the last several years. No Lego's involved. Ships have been well built models involving hundreds of building hours and great paint jobs. An inch is a (...) (22 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
"Purple Dave" <purpledave@maskofdestiny.com> wrote in message news:HwI5Mp.sFB@lugnet.com... (...) unaware (...) the (...) kinda (...) Of course it did sort of just happen that way so feel free to continue to be confused... (...) possible now, (...) (...) (22 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
 
  Re: LEGO Rulers 4 Pirate Game
 
(...) I've read Evil Steve's Pirate Game rules, and it says nothing about 1 inch = 4 studs. I've never measured it, so I don't know how long 4 studs actually are. ~Clangador (22 years ago, 20-Apr-04, to lugnet.gaming)
 
  Re: LEGO Rulers 4 Pirate Game
 
"Larry Pieniazek" <larry.(mylastname)@...areDOTcom> wrote in message news:HwDALt.A81@lugnet.com... (...) me? (...) that (...) plates on (...) locked (...) of (...) regular (...) would (...) The game rules were actually written to use real inches. I (...) (22 years ago, 19-Apr-04, to lugnet.gaming)
 
  Re: LEGO Rulers 4 Pirate Game
 
(...) Everything else in the game is made out of LEGO. It's not really a matter of "appeal". one "inch" is *by definition* 4 studs. So you can't use a regular ruler even if you wanted to, the inches on it are the wrong size. But why would you want (...) (22 years ago, 18-Apr-04, to lugnet.pirates, lugnet.gaming)
 
  Re: Fan Site focusing on Lego Military
 
(...) I agree and think that this would be a good idea. There are a lot of military model builders out there, but it is definitely rather quiet on the lugnet front. Inspiration and support for projects is important and adds to the hobby. I like what (...) (22 years ago, 13-Apr-04, to lugnet.build.military, lugnet.build.military, lugnet.gaming)
 
  Re: Fan Site focusing on Lego Military
 
(...) This is an interesting idea. Perhaps a site that would work in concert with Lugnet and perhaps Bricks on the Brain/ In my Pocket for instruction database etc....Jake has always been very helpful and forthcoming with cementing community links (...) (22 years ago, 12-Apr-04, to lugnet.build.military, lugnet.build.military, lugnet.gaming)
 
  Re: Fan Site focusing on Lego Military
 
(...) Well, I'd be happy to start with Shaun updating the links on the left side of the groups page! :) HINT HINT HINT all best LFb (22 years ago, 11-Apr-04, to lugnet.build.military, lugnet.gaming)
 
  Re: Fan Site focusing on Lego Military
 
(...) This would be great. The somewhat buried military forum on Lugnet and no deidcated gallery on Brickshelf make it difficult to keep up with the community. (22 years ago, 11-Apr-04, to lugnet.build.military, lugnet.build.military, lugnet.gaming)
 
  Re: Medieval Sea Battles
 
"Don Cox" <the1hugh@yahoo.com> wrote in message news:HvpHIG.15zA@lugnet.com... (...) WHATS UP? Hmm, I've posted to lugnet.pirates recently... (...) Hmm, looks pretty good. I have thought about doing a medieval version of the Pirate Game for a (...) (22 years ago, 5-Apr-04, to lugnet.games, lugnet.gaming, lugnet.pirates, lugnet.admin.general)
 
  Fan Site focusing on Lego Military
 
Yes Lego Military. Think of it as the Military Lego version of Classic-Castle.com, FBTB.net, or classic-space.com. I've come up with a few names, but was wondering if anyone else here would be interested in such a site to be created. No, this isn't (...) (22 years ago, 26-Mar-04, to lugnet.build.military, lugnet.build.military, lugnet.gaming)
 
  More mini Daleks (was Re: Dalek Tank)
 
(...) Speaking of thinking "grr", I was a few days from posting my own minifig-scale Dalek when this thread appeared. (I designed mine almost a year ago, but didn't have a digital camera until last month.) So, here's my version: (URL) to gaming, (...) (22 years ago, 23-Mar-04, to lugnet.space, lugnet.gaming, lugnet.announce.moc)
 
  Convention Season is Upon Us
 
*****Recruiting all fellow Lego gamers, gamemasters, and lurkers****** Castle vs. Space, Space vs. Adventurers, Adventurers vs. Pirates, and Everyone vs Timmy. . The gaming convention season is cranking up. Last year we had a great time at Gencon (...) (22 years ago, 19-Mar-04, to lugnet.gaming, lugnet.gaming.brikwars, lugnet.org.glug, lugnet.org.us.indylug, lugnet.org.us.bloc)
 
  Re: [Bricklords] Worst monster encountered?
 
(...) All of this is normal. The worst monsters (as you think, but the most powerfull) are still deeper, near the DarkLord. Don't be so impatient. The final figt is coming ... Denix ____ The BrickLords need you ! (URL) (22 years ago, 13-Mar-04, to lugnet.gaming)
 
  [Bricklords] Worst monster encountered?
 
Hey all you Bricklord veterans out there, A little curious poll here. What is the most advanced monster you've encountered so far? I'm, shall we say, well armed with good ratings, but I've never battled anything worse than a Ninja (okay, I did (...) (22 years ago, 13-Mar-04, to lugnet.gaming, FTX)
 
  Re: [BrickLords] Level 2 is open !
 
(...) Denix, That's terrific! Darn, now I'm never going to get any work done today... Looks like I dropped a few ranks in the list too. :) Great work, -Mike (22 years ago, 8-Mar-04, to lugnet.gaming, lugnet.castle, FTX)
 
  Re: [BrickLords] Level 2 is open !
 
(...) Yes, some prices have been decreased. (...) It was a bug. It's normally now fixed. Thanks. Denix (22 years ago, 7-Mar-04, to lugnet.gaming)
 
  Re: [BrickLords] Level 2 is open !
 
"denix" <denix@bricklords.net> wrote in message news:Hu7tr5.EJt@lugnet.com... (...) waiting (...) got (...) reason (...) before (...) level 2 (...) weapons and (...) Thanks for the quick reply. Does this mean you've changed the prices for the most (...) (22 years ago, 7-Mar-04, to lugnet.gaming)
 
  Re: [BrickLords] Level 2 is open !
 
(...) I know it's an imaginary game but your character can't hold potions, weapons and more and more gold. Your bag is not neverending ;-) Denix (22 years ago, 7-Mar-04, to lugnet.gaming)


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