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 Gaming / 1669 (-20)
  Pirate Game at BrickFest PDX - pictures requested
 
We had a great pirate game this past weekend. I will be posting more later, including the winners. What I would like to do in the meantime though is to collect pictures. As might be understandable, I didn't have a chance to take a single picture (...) (22 years ago, 16-Feb-04, to lugnet.gaming, lugnet.events.brickfest)
 
  Re: Embellishing details...
 
(...) Thanks, Mike! The level of participation in CCA has been happily growing ever since its launch. I must commend Mike and Josh for participating so entusiastically in our game! And Mike's right--the more detail and thought you can put into your (...) (22 years ago, 14-Feb-04, to lugnet.gaming, FTX)
 
  Embellishing Details...
 
And I quote: "How much detail you want to put in is totally up to you, the Player. However, the fun of an RPG is in the telling of the story; the more detail a Player puts in, the more fun he will get out." Copied from the (URL) Castle Adventure> (...) (22 years ago, 10-Feb-04, to lugnet.announce.moc, lugnet.gaming, lugnet.castle, FTX)
 
  Embellishing details...
 
And I (URL) quote>: How much detail you want to put in is totally up to you, the Player. However, the fun of an RPG is in the telling of the story; the more detail a Player puts in, the more fun he will get out. And boy, have we been having fun! (...) (22 years ago, 10-Feb-04, to lugnet.castle, lugnet.announce.moc, lugnet.gaming, FTX)
 
  Re: De-lurk and MOC: OGRE/GEV miniatures
 
"Dan Efran" <embassy@efran.org> wrote in message news:Hs6ptn.1Kr3@lugnet.com... (...) ago, but (...) I'm not familiar with your game here, but I am reminded a lot of my all-time fav vid game, Military Madness (for tg16 and also ps1). The 'simple' (...) (22 years ago, 5-Feb-04, to lugnet.gaming)
 
  Games Weekend Brikwars - 07 Feb 2004
 
Hi Everyone! NELUG will be participating in the Portsmouth Games Weekend this Saturday, 07 February. Games Weekend is a twice-annual (approximately) small gaming convention here in Portsmouth, NH. NELUG is going to be running two small (4-hour) (...) (22 years ago, 4-Feb-04, to lugnet.gaming.brikwars, lugnet.gaming, lugnet.org.us.nelug, lugnet.events)
 
  Re: De-lurk and MOC: OGRE/GEV miniatures
 
(...) your skill at the micro-level. Well done; keep building. Best regards, Ley (22 years ago, 29-Jan-04, to lugnet.gaming)
 
  Re: De-lurk and MOC: OGRE/GEV miniatures
 
Hey Dan, Welcome! I really like the way you used minifig hands to make guns--clever idea. Also the 1x1 round plates to simulate tank treads works quite well. Looking forward to future MOCs Bruce (22 years ago, 28-Jan-04, to lugnet.gaming)
 
  Re: De-lurk and MOC: OGRE/GEV miniatures
 
(...) Dan, These are pretty cool, you're going to make me start up again on min-scale Ogre vehicles (not an Ogre though, I have nowhere near enough treads). Thanks, George (22 years ago, 28-Jan-04, to lugnet.gaming)
 
  Re: De-lurk and MOC: OGRE/GEV miniatures
 
(...) I really like the simulated tracks on your vehicules. Nice little MOCs. I look forward to see more from you. Admiral Balthazar (22 years ago, 28-Jan-04, to lugnet.gaming)
 
  De-lurk and MOC: OGRE/GEV miniatures
 
Hi. I'm Dan Efran, the Martian Ambassador. I've been lurking here since the end of my LEGO Dark Age, about a year ago, but this is my first post and my first serious MOC. Playable miniatures for Steve Jackson's classic wargames, OGRE and G.E.V. The (...) (22 years ago, 28-Jan-04, to lugnet.gaming, lugnet.space, lugnet.build.microscale, lugnet.announce.moc) ! 
 
  Text-based Adventures
 
Anyone every played 'em? Text-based adventures caught my attention last week when I visited the Homestar Runner website ((URL) Strong Bad answered an email about what he would be like in a game, blah, blah... And at the end of it, the website's (...) (22 years ago, 21-Jan-04, to lugnet.gaming, lugnet.off-topic.fun)
 
  [Bricklords] Monster FAQ
 
Here is the Monster FAQ - assembled using date\a that Mike Thorn and I collected. You can find it on my Bricklords page: (URL) you have any data to be included, let me know! Also, if you have general info about monsters that has been left out, also (...) (22 years ago, 13-Jan-04, to lugnet.gaming)
 
  [BrickLords] Engine 1.032
 
Hi all, There is new game engine on Bricklords.net It fixes some bugs but it implements the long time awaited backpack ! Good play, Denix ____ The BrickLords need you ! (URL) (22 years ago, 13-Jan-04, to lugnet.gaming)
 
  Re: [Bricklords]
 
(...) I wanted something like that back when I had all breakable weapons. That would be really cool! (...) She's not playing it enough! :) ~Mike (22 years ago, 10-Jan-04, to lugnet.gaming)
 
  Re: [Bricklords]
 
(...) There are many way to cheat. It's not a secured program, it's only a web page. I know that many persons have cheated. It's a way of playing. (...) Thanks. I hope that nobody will broadcast a way of cheating. It is simple to find and will spoil (...) (22 years ago, 9-Jan-04, to lugnet.gaming)
 
  Re: [Bricklords]
 
cheeky :) with the reduced prices of Elixirs I guess I'll just hardcore it and not restart ta (22 years ago, 9-Jan-04, to lugnet.gaming)
 
  Re: [Bricklords]
 
"James Stacey" <james@minifig.co.uk> wrote in message news:Hr80K4.K4C@lugnet.com... (...) Yes, there is a way to cheat. A co-worker of mine figured out a way to do so, and after I verified his results, I deleted the test character that he had set (...) (22 years ago, 9-Jan-04, to lugnet.gaming)
 
  Re: [Bricklords]
 
(...) This is one of those times where you can have your cake and eat it too. If you restart the level ("Lose all your equipment"), everything on the map resets except for your experience - kills, strength (boosted by elixirs), rapidity (ditto), and (...) (22 years ago, 9-Jan-04, to lugnet.gaming)
 
  [BrickLords] Engine 1.025
 
A new BrickLords game engine is online. Changes : - Strenght elixir price lowered to 350 Gp. - Dexterity elixir price lowered to 350 Gp. - Sleeping in a tavern now cost 150 Gp but give you 15 Vitality points !!! Backpack, soon, I hope ... Regards, (...) (22 years ago, 9-Jan-04, to lugnet.gaming)


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