Subject:
|
Re: Portable Patented Plastic Building Block Bot Building game P3B4
|
Newsgroups:
|
lugnet.space, lugnet.gaming
|
Date:
|
Tue, 26 Nov 2002 09:45:37 GMT
|
Viewed:
|
1264 times
|
| |
| |
In lugnet.space, Patricia Van Dyke writes:
> This is neat! The rules you started a great.
Thanks!
> If I were to play this game I would include hidden placement of sensors and
> mines.
Nice idea. How would you see them working?
> I would also as a beginner player set up sets of player parts that are the
> same but in different color configurations. In a tournament the winning
> player then gets to take a certain number of pieces out and replace them
> with his own special pieces.
I like this - sort of like the factory "evolving" as it wins battles. This
would be even more important if the colour based bonuses were introduced
(red fire melts white ice etc.) as you could check out the competition and
adjust your factory accordingly. It is a fairly quick playing game as it is,
so you could do this even if you were just playing a series of games with
friends.
|
|
Message has 1 Reply: | | Re: p3b4 optional rules mines/sensors longish
|
| (...) This all could be added to an optional rules section of the rule book. I am looking at this game from a miniatures wargaming perspective as opposed to a card game. Some wargame minis are played on hex maps which I would probably use if I (...) (22 years ago, 26-Nov-02, to lugnet.space, lugnet.gaming)
|
Message is in Reply To:
8 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|