Subject:
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Re: Gaming at AFOL cons
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Newsgroups:
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lugnet.gaming
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Date:
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Sun, 24 Feb 2002 17:39:49 GMT
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Viewed:
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1749 times
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In lugnet.fun.gaming, Frank Filz writes:
> One thing Steve Jackson asked was based on the response to the Pirate
> Game at BricksWest, was it even appropriate to have gaming at an AFOL
> con.
I've been thinking about this since last summer's Brickfest, actually. I don't
want to miss out on the other stuff, but I'm really there to play LEGO games.
I think that the length of time that we played was on the border of being too
little to justify the set up and take down time. So I think some thought needs
to be given to how to keep the gaming space operating.
One obvious way to do that is to bring someone in to be responsible for that
feature of the event over. If Steve was brought out to BricksWest, why was
there so little pirate gaming? When we were talking about doing a Pirate fest
here in NJ, we were looking at a couple of 12ish hour sessions over the
weekend.
> An AFOL con needs a significant amount of unstructured "play" time.
What do you mean? Like pawing through the K-8 and building, or just doing
other stuff more generally?
> Gaming events should be scheduled during this time, but also scheduled
> in such a way as to allow those running the gaming to still participate
> in some unstructured play.
If everyone wants that, then maybe the answer is to have more than one person
"running the gaming" so that they can take their unstructured time at different
times and the game can go on for those that want to continue. Only a few
things (like the session with Brad et al) would really strip the game of
players.
> An involved game like the Pirate Game or Mike Rayhawk's BricksWest Brick
> Wars scenario really requires the gaming to have a dedicated secure
> space (it need not be independently lockable at an AFOL con so long as
> general security covers the space). This allows setup to occur without
> delaying the start of the game, and allows the game to span multiple
> non-contiguous time slots.
Agreed. Also, I'd like to see a central staging supply area, with -- when
demand suffices, more than one game going on based out of the central supply
pool. The whole thing secured appropriately.
> It is worth encouraging some less structured gaming. I think all the
> Brick Wars games at BrickFest have been less involved scenarios which
> could be quickly set up.
You mean, like a pile of elements that everyone can build from and then just
fight?
> There needs to be management of expectations for the gamers. Somehow
> Steve was expecting 25 players or so.
It might take a more dedicated pirate fest to field those numbers since there
would be fewer distractions. I'd also expect BricksWest to substantially
increase the turn out next year. These numbers might be easily attainable
given an event at a game con rather than a brick con.
> I would also like to see a dedicated LEGO gaming con.
Cool! So when ya' going to put it together?
> One way to do this
> might be to have it in conjunction with a normal SF or gaming con. Such
> a con would have a full track of LEGO gaming (including a panel or two).
But the big game cons (Gen Con, Origins, etc.) are probably too big to work
with on such a project and I wonder if small cons would draw enough AFOLs out
for travel. I wonder what kind of turn-out I could get with such a dual-track
event here in New Jersey?
Also, what makes something LEGO gaming? If we're playing Car Wars and building
our little vehicles from LEGO, does that count? If so, that might be an
appropriate way of spreading Steve Jackson's participation around multiple
events.
> I do suspect that AFOL cons are not yet big enough to have a significant
> number of paid guests and this is something for con organizers and
> potential guests to consider. I'm not sure that Steve Jackson draws
> enough additional con membership to buy an airline ticket, meals, and
> hotel room (input from Matthew and Steve would be appreciated here).
I think with proper planning and marketing, it would be at least close, for an
event around here. It sounded like we had a substantial number of people
willing to come if he were here and I had several (5-10) gamers who wanted to
come to a pirate fest.
> Also, Steve is an AFOL,
> and having now attended one AFOL con, may feel more comfortable in
> attending as a fan, who also happens to be the author of the Pirate
> Game.
Is this merely speculation, or do you have some more substantial reason to
believe that this might be the case? Did he say?
Chris
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Message has 1 Reply: | | Re: Gaming at AFOL cons
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| (...) Definitely. Of course we had intended a longer play time but my awful work schedule conspired against us. Clearly one thing to do is to not rely on a single person for the game. Even if folks wanted to wait for me to actually run the game, the (...) (23 years ago, 24-Feb-02, to lugnet.gaming)
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Message is in Reply To:
| | Gaming at AFOL cons
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| We had a nice roundtable on gaming at BricksWest, but I thought I'd open some of the discussion here. One thing Steve Jackson asked was based on the response to the Pirate Game at BricksWest, was it even appropriate to have gaming at an AFOL con. Of (...) (23 years ago, 23-Feb-02, to lugnet.gaming)
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