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 Gaming / *909 (-20)
  Re: [:::]BrickWarz[:::]
 
(...) Well only James will know for sure, but JBLW was already out before the first time BrikWars became widely-publicized in 1998. Though the two games now have some similar elements, these didn't show up in BrikWars until 2000 so I would guess (...) (23 years ago, 5-Oct-01, to lugnet.gaming)
 
  Re: [:::]BrickWarz[:::]
 
(...) I thank you for your help. Allow me to enlighten you. I believe James Brown’s Lego Wars is a derivative based upon Brikwars. It’s just a simplified version. However, because Dave Eaton created a great CP calculating system that is complex yet (...) (23 years ago, 5-Oct-01, to lugnet.gaming)
 
  Re: [:::]BrickWarz[:::]
 
(...) ( FUT lugnet.fun.gaming ) From your other post ( (URL) ) I'm wondering if you're suffering some confusion because you're trying to use the Troop Scorer (designed for BrikWars) with James Brown's Lego Wars (an unrelated game)? In any case, I'll (...) (23 years ago, 5-Oct-01, to lugnet.org.us.nelug, lugnet.gaming)
 
  Re: Junkbot level scores
 
(...) Of course you can, just post any level scores you have that are better than the list, and I will do the same. We also share solutions sometimes, then we better each other. If you want some solutions we have, I can email you. (...) We had it in (...) (23 years ago, 23-Sep-01, to lugnet.gaming)
 
  RE: Junkbot level scores
 
Martin Ok, can I join your challenge? I never thought about doing the freezer in that order, I always did bottom left then bottom right. I tried going up the middle then down each side to get the bottom 2, but that did not improve anything. In (...) (23 years ago, 22-Sep-01, to lugnet.gaming)
 
  Re: Junkbot level scores
 
(...) That's ok, how were you to know, just don't do it again :-) (...) Once you know what a level can be done in, you look at them differently. We have got a bit of a challenge going between us, to see how far down we can drive it. (...) It's a bit (...) (23 years ago, 22-Sep-01, to lugnet.gaming)
 
  Re: Junkbot level scores
 
(...) Jaradtke is John Radtke @352 #22 Dfinney is Doug Finney @343 #17 Pumpkin97 is my sister Debbie @416 #83 I got her hooked 2 weeks ago and is slowly catching up. Martin Sorry for thinking you were Troy. :-) 294 huh! that will take alot of work (...) (23 years ago, 22-Sep-01, to lugnet.gaming)
 
  Re: Junkbot level scores
 
(...) Yeah, we thought that tis would be almost impossible score as well, but we got there. I think we are running out of improvements really fast now. (...) I think that was us. MNM2 = me BYTETHIS = a guy from work (Tim, not an AFOL) UNCKO = (...) (23 years ago, 21-Sep-01, to lugnet.gaming)
 
  Re: Junkbot level scores
 
In lugnet.fun.gaming, Martin Scragg writes: My scores follow only if different (...) >15,Clear The Corners,12--9 (...) >9,Trapped In The Freezer,10--11 gotta work on this one! >13,Up, Up And Away,13--12 >14,Disgruntled Gearbot,6--4 (...) >4,Gearbots (...) (23 years ago, 21-Sep-01, to lugnet.gaming)
 
  Re: Bionicle Card Game and a question
 
Thanks. I couldn't find the Bionicle outlet, but I do now. I"ll check out your review. KEith (...) (23 years ago, 11-Sep-01, to lugnet.gaming)
 
  Re: Bionicle Card Game and a question
 
(...) We like it. I wrote a review (URL) when we only had one deck. We have all three now, other than allowing you to have more players play there isn't much reason to get more than one deck, though... Note that there is a group just for Bionicle. I (...) (23 years ago, 10-Sep-01, to lugnet.technic, lugnet.technic.bionicle, lugnet.gaming)
 
  Pics on Brickshelf
 
The following pics are from yesterday's (8 September 2001) MichLUG/LTC meeting. I had brought some stuff that needed sorting, we had a sorting bee, and as a reward I threw a little contest. What these folks are doing is trying to assemble one of (...) (23 years ago, 10-Sep-01, to lugnet.org.us.michlug, lugnet.fun, lugnet.build, lugnet.gaming)
 
  Re: Junkbot
 
(...) Heck, Larry, I was #1 the whole second week! ;) I rested on my laurels however and haven't gotten back to it since then. There are some other seemingly familiar names like Finney and Millere doing remarkably well now. I may sit down with that (...) (23 years ago, 7-Sep-01, to lugnet.gaming)
 
  Re: Junkbot
 
(...) (why was it mentioned there??? cool but different!) (...) One of our very own LUGNETteers, John Radtke had the #2 score spot for a while... I got as high as #18 but that was before anyone got very good, I'm down around 120 last I checked. (...) (23 years ago, 7-Sep-01, to lugnet.org.ca.rtltoronto, lugnet.gaming)
 
  Re: Junkbot level scores
 
(...) Grab the middle blue 2x4 and pull it down (you will have to wait for ALL of the gearbots to get off of it), and that will give you a section that will span most of the gap, you can them just grab any long brick to cover the rest. Martin (23 years ago, 6-Sep-01, to lugnet.gaming)
 
  Re: Junkbot level scores
 
(...) How the heck did you do this one in 2? I keep trying but I can't figure that one out! :) Ben Roller (23 years ago, 6-Sep-01, to lugnet.gaming)
 
  Re: Junkbot level scores
 
In lugnet.fun.gaming, Martin Scragg writes: <an impressive list of scores! I need to get busy> The only one I have bettered is (...) where I was able to get 7. Don't ask me how, though, I forgot and am not able to exactly reproduce it any more. It (...) (23 years ago, 5-Sep-01, to lugnet.gaming)
 
  Junkbot level scores
 
Here is a collection (from several players, not all AFOLs) of Junkbot level scores. These score combined still don't make it to the first place, so there is obviously room fro improvement somewhere. We would be interested in other peoples level (...) (23 years ago, 5-Sep-01, to lugnet.gaming)
 
  Brikwars, MichLUG style...a proposal
 
Me and Trevor had a proposal for the ConFusion display, since we both knew that we were going to get alot of room, we thought of having a 2-day Brikwars game based on our space stuff. Using a desolate landscape and lots of gungans (think of them as (...) (23 years ago, 5-Sep-01, to lugnet.org.us.michlug, lugnet.space, lugnet.gaming)
 
  BrickWars Vehicle Designer 2.0
 
I have redone most of the code on my vehicle designer, and now you can save to useful files like txt or html :) I was waiting until the new set of rules came out to release a new version, but I thought some of you guys might like to check it out (...) (23 years ago, 5-Sep-01, to lugnet.gaming)


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