To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.gamingOpen lugnet.gaming in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Gaming / *735 (-20)
  Re: Brikwars at Brickfest
 
Hey Pearson!! Wow, it sure has been a while! And hey, of *course* we know who you are, silly. ;-) (...) Awesome! I'm planning on being there myself, I had tons of fun last year, and am expecting to have even more this year. ;-) (...) Huh. Well, I (...) (24 years ago, 8-Apr-01, to lugnet.gaming, lugnet.castle.org.cw)
 
  Re: Brikwars at Brickfest
 
(...) Yep rhino it is, if you're thinking of something along the blue model lower-mid picture here (URL) blue and white flying things behind are also W40K inspired, landspeeders. Anyway the APC in the pictures has 4 opening hatches, top mounted gun (...) (24 years ago, 8-Apr-01, to lugnet.gaming)
 
  Brikwars at Brickfest
 
Heylo all! Im sure none of you know who I am since I havent posted on the forums in about 5 months, but hey- that's ok! Well, I'm going to try and get to brickfest this year (It's looking good so far, the 'rents have to break sometime! Who could (...) (24 years ago, 8-Apr-01, to lugnet.gaming)
 
  Pirate Game (was BrickFest Registration)
 
(...) Saturday. I just wanted to get a feel from folks for how they felt about that time frame. Last year we started setup sometime in the morning, and the game itself started sometime around noon or so, and ran until 6 or 7. There was a definite (...) (24 years ago, 6-Apr-01, to lugnet.org.us.wamalug, lugnet.gaming, lugnet.pirates, lugnet.events)
 
  Re: Hi Everyone! (esp. Richard)
 
(...) Good work Zac :-) Nice to have you here. I note that Zac would probably also be up for some BrikWars if there were other proponents north of the border... Richard Still baldly going... (24 years ago, 4-Apr-01, to lugnet.loc.au, lugnet.pirates, lugnet.gaming, lugnet.off-topic.clone-brands)
 
  Re: Hi Everyone! (esp. Richard)
 
(...) Hiya Zac.... Kev here from Sydney area.... great to see your post... If you're ever down this way, let us know ...one of our group would prob meet up with you... Hope to see lots of futre posts... Kev...: ) (24 years ago, 3-Apr-01, to lugnet.loc.au, lugnet.pirates, lugnet.gaming, lugnet.off-topic.clone-brands)
 
  Re: Hi Everyone! (esp. Richard)
 
(...) G'morning Zac :) "Zac, Zac he's a Lego maniac" haha ok so I have been watching too many American Lego ads :P Welcome to Lugnet, hopefully in the future you will be able to make it to the QLD Lego group/meets called "Bugs" which is held in (...) (24 years ago, 3-Apr-01, to lugnet.loc.au, lugnet.pirates, lugnet.gaming, lugnet.off-topic.clone-brands)
 
  Re: Brikwars quessie
 
(...) That's the way to do it. (24 years ago, 3-Apr-01, to lugnet.gaming)
 
  Hi Everyone! (esp. Richard)
 
Hi everyone! My name is Zac Soden. I am 16 years old and live on the sunshine coast in Queensland. I have been a Lego maniac all of my life and are a keen collector of Star Wars sets. (URL) - thats my universe (still not fininshed) Well I worked it (...) (24 years ago, 3-Apr-01, to lugnet.loc.au, lugnet.pirates, lugnet.gaming, lugnet.off-topic.clone-brands)
 
  Port Block/Port Block Yards/Studs easier to read...
 
Evening all, After worthy feedback from helpful dudes (thanks Tim and Udo), and having seen the Netscape rendition of the Port Block Yards site for the first time (eeeek!), I have washed simpler, lower contrast backgrounds through all three sites, (...) (24 years ago, 3-Apr-01, to lugnet.loc.au, lugnet.pirates, lugnet.gaming, lugnet.off-topic.clone-brands)
 
  Studs BrikWars: Wherefore art thou Romeo?
 
Evening all, Wwaaaayy back in October, at Studfest V, there was a glorious BrikWars. With the recent help of online lego sales point ozBricks (also gracious webhost), we now bring you: BrikWars: Wherefore art thou Romeo? from: (URL) have hit (...) (24 years ago, 2-Apr-01, to lugnet.loc.au, lugnet.pirates, lugnet.gaming) ! 
 
  Brikwars quessie
 
OK, how does automatic fire with combined fire work? I made a rough ruling yesterday that you added your automatic fire damage dice together (so if you hit twice with a gyrorifle on automatic fire you did 2D6+6 damage) Steve (24 years ago, 2-Apr-01, to lugnet.gaming)
 
  Re: Weekend of LEGO Pirate Games!
 
(...) Ah, figured out what was wrong, just had my URLs for the thumbnails screwed up... All fixed, and while I was there, I fixed the links to Richard Parsons's pages (actually they were fixed earlier, I just finally got around to uploading the (...) (24 years ago, 28-Mar-01, to lugnet.gaming)
 
  Re: Cutter Sails
 
Me to please! I've been meaning to post about this for some time. (...) (24 years ago, 27-Mar-01, to lugnet.pirates, lugnet.gaming)
 
  Cutter Sails
 
Hi! Could anyone provide me with some scans of the Cutter Sails from Port Royal? I've just built six of them for a Pirate Game I ran on Saturday (write-up to follow), but they look a bit... Naked. Thanks. Steve (24 years ago, 27-Mar-01, to lugnet.pirates, lugnet.gaming)
 
  Re: Green Ship MOC
 
(...) Nope, not the 1x4 with towball either. The Weapons Wagon has 3 1x2 plate with rod hooking up, and a cannon. The 1x4 plate with towball is available in a couple recent (non-Pirate) sets: 5978 Sphynx Secret Surprise (4 in brown), 6584 Extreme (...) (24 years ago, 26-Mar-01, to lugnet.gaming)
 
  Re: Green Ship MOC
 
(...) That's a lot to balance, granted--and upon thinking about it, I agree that it's kind of silly to add cannon. After all, there's no added amount of broadside area, so why more guns? Regarding treasure, it might be easiest just to make merchant (...) (24 years ago, 26-Mar-01, to lugnet.gaming)
 
  Query for interest in a new (space) game idea for Brickfest or whatever - Studded Death
 
I've been thinking about my growing interest in LEGO Space creations, and what a cool set of game rules Iron Crown's Silent Death is, and how it would be real cool to mix the two. Part of this idea also comes from the mixing of Silent Death rules (...) (24 years ago, 25-Mar-01, to lugnet.gaming)
 
  Re: Green Ship MOC
 
(...) I would be inclined to make the only change be that the number of cannon doesn't jump. The hit points and initial crew for a battle game probably do make sense to have the jump. Of course it's a limited issue in some ways the way I will tend (...) (24 years ago, 25-Mar-01, to lugnet.pirates, lugnet.gaming)
 
  Re: Green Ship MOC
 
(...) Stands to reason. But could not the larger class still be useful, if only for carrying capacity, speed, and hits to destroy? I'd be interested in hearing what the new difference would be, if any. (...) I'm glad you managed to get a bunch of (...) (24 years ago, 25-Mar-01, to lugnet.pirates, lugnet.gaming)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR