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| | Re: Improv-ed Medieval BrikWars
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| (...) Actually, there was a lot of discussion about this when the idea of CW was still young... Several people WANTED to stage battles based on the number of troops they had, storm other people's castles and fortresses, etc. The idea is pretty much (...) (24 years ago, 26-Nov-00, to lugnet.gaming, lugnet.castle.org.cw)
| | | | Re: Improv-ed Medieval BrikWars
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| (...) I don't see how CW would be 'damaged' if some of its members decided to let a chapter or two of their respective stories be determined or influenced by the events that occur within a wargame... of course, they would have to be careful about (...) (24 years ago, 26-Nov-00, to lugnet.gaming, lugnet.castle.org.cw)
| | | | Re: Improv-ed Medieval BrikWars
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| "Shiri Dori" <shirid@hotmail.com> wrote in message news:G4M6oJ.8ts@lugnet.com... (...) of (...) You could keep CW as it is essentially, but mirror the CW universe and have it played out in a series of Brikwars games where CW participants are (...) (24 years ago, 26-Nov-00, to lugnet.gaming, lugnet.castle, lugnet.loc.us.ma.bos)
| | | | Re: Improv-ed Medieval BrikWars
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| (...) Well yeah - not really. It was kinda an unspoken agreement ahead of time not to damage the buildings. As for the people, it's easy to reassemble them! (...) Well, I think that could be cool for a different kind of org. A lot of people lately (...) (24 years ago, 26-Nov-00, to lugnet.gaming, lugnet.castle, lugnet.loc.us.ma.bos)
| | | | Re: Improv-ed Medieval BrikWars
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| (...) pictures. It seems awful gutsy to risk them in such a pitched battle. Wouldn't it be something if you could use BrikWars to determine the fates of clashing CW empires? It's almost hard to imagine. - Mike. (24 years ago, 26-Nov-00, to lugnet.gaming, lugnet.castle, lugnet.loc.us.ma.bos)
| | | | Re: Improv-ed Medieval BrikWars
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| (...) FU: We didn't have time to finish the game, but it sure looked like I lost. Bad strategy on my side, for splitting up my army and putting the cavalry before the foot-soldiers; plus, I was going against both Tim and Brandon at the same time. Oh (...) (24 years ago, 26-Nov-00, to lugnet.gaming, lugnet.castle, lugnet.loc.us.ma.bos)
| | | | Improv-ed Medieval BrikWars
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| Hey-- Tim (Courtney), Brandon (Grifford) and I are right here (my place) playing slightly-Improv-ed Brikwars. Meaning we're making up rules as we go along, not really following the rules, just looking for action. Carnage is everywhere. Pictures are (...) (24 years ago, 25-Nov-00, to lugnet.gaming, lugnet.castle, lugnet.loc.us.ma.bos)
| | | | Re: Hear ye, hear ye
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| (...) and (...) Giant:Bonjour! Troops: Zut Alors! Heh, too funny to a guy who has a 6'9" French-speaking friend. Sean (24 years ago, 22-Nov-00, to lugnet.gaming)
| | | | Re: Hear ye, hear ye
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| (...) eric (24 years ago, 22-Nov-00, to lugnet.gaming)
| | | | Re: Hear ye, hear ye
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| (...) and (...) the NELUG homepage. I think this is probably the first offical NELUG page not hosted under the NELUG domain. Woo Hoo! Easier for me I just post a link :-). (URL) Kingsley (24 years ago, 22-Nov-00, to lugnet.gaming)
| | | | Hear ye, hear ye
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| NELUG members recently got together and played a BrikWars game set in the Time of Legends. I have prepared and posted a page on Ye Olde Worlde Widee Webe and invite you all to come and have a look. (URL) holidays, eric (24 years ago, 22-Nov-00, to lugnet.org.us.nelug, lugnet.announce, lugnet.gaming)
| | | | Times are good, and getting better
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| My own Lego game, USLCS, version 2 rules are gonna be released by SUnday, after a long sleep. All I need to do now is scan some parts, write one article, and it'll be up! Just thought that some of you guys might like to know, if you even care (...) (24 years ago, 22-Nov-00, to lugnet.gaming)
| | | | Re: November 18th Brikwars, Medieval Style
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| (...) I wasn't as interested in what order the things occur in mathematically as I was in making sure I understood how the dice made the transition from Skill dice to Range. For example, you don't convert 1d6 to 3.5 and use the formula, or roll the (...) (24 years ago, 7-Nov-00, to lugnet.org.us.nelug, lugnet.gaming)
| | | | Re: November 18th Brikwars, Medieval Style
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| (...) That's why in real life you try to throw grenades through, around, or over obstacles that you can then hide behind. And also I think that bad things should happen to any unit who rolls ones. (...) That's about the size of it. You could also (...) (24 years ago, 7-Nov-00, to lugnet.org.us.nelug, lugnet.gaming)
| | | | Re: November 18th Brikwars, Medieval Style
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| (...) Well, there's something you don't hear often. (...) Ok, already I have a fairly universal question about this formula. The standard trooper has 1d6 skill, and 1 power. We'll assume he's trying to throw something with a mass of 1, as well. So, (...) (24 years ago, 7-Nov-00, to lugnet.org.us.nelug, lugnet.gaming)
| | | | Re: November 18th Brikwars, Medieval Style
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| (...) Gah, slings! Neil is absolutely right of course, the slings (and the Throwing Things rules) are way unbalanced. Over e-mail he and I argued the matter back and forth and came up with the following revisions: Throwing Things: ---...--- The old (...) (24 years ago, 7-Nov-00, to lugnet.org.us.nelug, lugnet.gaming)
| | | | Re: November 18th Brikwars, Medieval Style
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| (...) Right. TL2 or lower, and this is as good a time as any to say that we kind revised the point totals down to about 225 per person. You don't have to have 225 points, but try not to exceed that amount by too much (and try to have your army (...) (24 years ago, 6-Nov-00, to lugnet.org.us.nelug, lugnet.gaming)
| | | | Wow! Cool battle!
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| Ace battle! Who made it, you? It's brilliant, inspiring too! Air battle soon to come on my site. -Admiral of the Fleet Grant Macmillan (24 years ago, 3-Nov-00, to lugnet.gaming, lugnet.org.au)
| | | | Re: LEGO Foosball table
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| (...) Not me, but avery good suggestion. Does the RCX have enough outputs? I assume by a football table you mean the ones with the players on bars across it that rotate or slide across laterally? Of course if you were designing a robot to play in (...) (24 years ago, 2-Nov-00, to lugnet.sports, lugnet.build, lugnet.gaming, lugnet.robotics)
| | | | Re: Pics coming soon!
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| (...) All I can do is blatantly plug the Studs Brikwars! Battle of Tank Stream (URL) of Two Pities (URL) something no doubt soon to come at: (URL) (24 years ago, 2-Nov-00, to lugnet.gaming, lugnet.org.au)
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