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      In lugnet.org.us.nelug, Mike Rayhawk writes: 
 
> Neil is absolutely right of course, 
 
Well, there's something you don't hear often. 
 
> The old formula for throwing range, ((5xPower)/Mass)+Skill" is both too 
> complicated and generates ranges that are much too long.  Instead, the new 
> formula will be updated to (Skill x Power / Mass)". 
 
Ok, already I have a fairly universal question about this formula. 
 
The standard trooper has 1d6 skill, and 1 power.  We'll assume he's trying to 
throw something with a mass of 1, as well. 
 
So, we look at the formula, and we get 1d6 x 1 / 1 = 1d6".  I assume this means 
that the trooper decides to throw a grenade, and you roll to see how far he can 
throw it.  You roll a 4, he can throw it up to 4".  You roll a 1, and he 
fumbles and drops it at his feet, and has a few seconds to regret not having 
married Betty when he had a chance. 
 
But, now let's assume the crazy bastard is trying to throw something with a 
mass of 2!  You look at the formula, and you get:  1d6 x 1 / 2 = 1d6 / 2.  What 
does this mean in BrikWars terms? 
 
Does it mean that you roll the D6 and divide by two?  That seems reasonable. 
So, you roll a 3, divide by two and get 1.5, and he throws it 1.5 inches. 
 
What if he has a skill of, say, 1d10+4, and is throwing a mass of 2?  Do you 
roll a d10, divide that by 2, and add 2? 
 
What if you have a skill of 1d6, and a power of 3, and you're throwing 
something with a mass of 2?  Do you roll 3d6, add up the total, and divide it? 
 
I know these questions seem anal, I just like to know these kinds of things. 
 
thanks, 
 
eric 
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