| | Re: ESPG rules considerations (was Re: Question about quality of Best Lock...
|
|
(...) The swivel cannon is always able to target. Without a swivel cannon, your ability to target depends somewhat on the GM's estimation of the angle of broadside, but it tends to be a pretty small arc on either side of the ship (though it is (...) (20 years ago, 6-Oct-04, to lugnet.gaming)
|
|
| | Re: Starship Roll Call: Q4 2004
|
|
(...) -snip- (...) Errr... I should be back. I really should. My life just took a turn for the worst. Because of a teacher who cannot teach, my Math average went from 98 to 40. This just crushed my life dream of going to West Point and I've gotta (...) (20 years ago, 6-Oct-04, to lugnet.gaming.starship, FTX)
|
|
| | Re: Question about quality of Best Lock...
|
|
(...) That all may be true, but I don't think any of that contradicts what I said. The choice to be LEGO-centric is certainly up to the guy running the show, and I certainly indicated that I'd not want to bother with non-LEGO figs, but I just wish (...) (20 years ago, 6-Oct-04, to lugnet.gaming)
|
|
| | ESPG rules considerations (was Re: Question about quality of Best Lock...
|
|
(...) Beauty is in the eye of the beholder, but ya. (...) Yes, the swivel cannon is quite handy in a stern chase. Perhaps this is a flaw in the rules, or perhaps it's a good thing. Except that I think a class 6 against 6 class 1s can blow 2 or three (...) (20 years ago, 6-Oct-04, to lugnet.gaming)
|
|
| | Re: Question about quality of Best Lock...
|
|
(...) What he's really saying is that his rules are not product specific. You could also play with Playmobil or Imaginext (not that he mentions Imaginext, but I've been looking at it - it could be a cool basis for the Pirate Game, though certainly (...) (20 years ago, 6-Oct-04, to lugnet.gaming)
|