| | Re: Proposal of Inter-Starship News Service
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(...) I like the general idea here, and I think something that just allows simple message posts is fine. A few ideas to add to the list: 1. Perhaps posting should require a password so that only official reporters (i.e. SMs) can post news messages (...) (21 years ago, 10-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: Proposal of Inter-Starship News Service
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(...) I have my own domain as well, with enough space (more than enough, actually). The only thing I can't do is make a forum, as the free one I use (PHP, but you need MYSQL) uses MYSQL, but I only have 1 allowed database, which is in use. If you (...) (21 years ago, 9-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: Proposal of Inter-Starship News Service
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(...) I will run it. I have time at least once per week to update and such. I will provide the webspace, even though Jeff Shaw has said so also, but I have 300MB left on my account; surely we won't use that much. Maybe JHK can help me code a PHP (...) (21 years ago, 9-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: Jeff Shaw: Proposal of Inter-Starship News Service
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(...) Emailed to me by Jeff Shaw Please post my response to .starship....Thanks. 1: I have banner free web space available. I could also set up a bulletin board for it. I personally can't do news reporting, but will welcome others to do the work and (...) (21 years ago, 9-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: Proposal of Inter-Starship News Service
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(...) Sounds intriguing. I like the idea, but who's gonna run it? Who's gonna provide the web space? Are we going to archive everything, or only make current "stories" available? Is there popular support for the idea? All these questions and more, (...) (21 years ago, 9-Jan-04, to lugnet.gaming.starship, FTX)
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| | Proposal of Inter-Starship News Service
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Hey all, it's Friday finally! Well, this post is about a news service exclusive to Starship and all our sector RPGs (and backstories regarding the sectors and/or governments). I was thinking last week about a news service for Starship where each SM (...) (21 years ago, 9-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: [Bricklords]
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(...) There are many way to cheat. It's not a secured program, it's only a web page. I know that many persons have cheated. It's a way of playing. (...) Thanks. I hope that nobody will broadcast a way of cheating. It is simple to find and will spoil (...) (21 years ago, 9-Jan-04, to lugnet.gaming)
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| | Re: [Bricklords]
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cheeky :) with the reduced prices of Elixirs I guess I'll just hardcore it and not restart ta (21 years ago, 9-Jan-04, to lugnet.gaming)
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| | Re: [Bricklords]
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"James Stacey" <james@minifig.co.uk> wrote in message news:Hr80K4.K4C@lugnet.com... (...) Yes, there is a way to cheat. A co-worker of mine figured out a way to do so, and after I verified his results, I deleted the test character that he had set (...) (21 years ago, 9-Jan-04, to lugnet.gaming)
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| | Re: [Bricklords]
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(...) This is one of those times where you can have your cake and eat it too. If you restart the level ("Lose all your equipment"), everything on the map resets except for your experience - kills, strength (boosted by elixirs), rapidity (ditto), and (...) (21 years ago, 9-Jan-04, to lugnet.gaming)
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