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 Gaming / *204 (-20)
  Re: Pirate Game (was Re: big brikwars game..)
 
(...) Oooh!! Yes, I'd be interested! Hmmm... I'd have to make some Pirate ships for it... Would Airships (a la Final Fantasy) be okay? ;) We were also thinking of a Medieval/Fantasy Brickwars game. Would there be interest in that as well? Jeff (24 years ago, 11-May-00, to lugnet.gaming)
 
  Pirate Game (was Re: big brikwars game..)
 
(...) Would there be an interest in the Pirate Game also? I'd be willing to run that (and can provide plenty of ships). That would be another good round the clock type game. (24 years ago, 11-May-00, to lugnet.gaming)
 
  Re: big brikwars game...
 
I have to agree with Mike here ... when I first read the initial posting, I shuddered at the prospect of a huge game. Our second NELUG game (the one that we finished) took about 4 hours to play to conclusion (11:30 to 5:00, with about an hour for (...) (24 years ago, 11-May-00, to lugnet.gaming)
 
  Re: big brikwars game...
 
(...) You've got to watch out, a game like this is going to get bogged down by inexperienced players fielding bigger armies than they can handle. What you might want to do is set a 20-30 minute time limit on each player's turn - this will serve to (...) (24 years ago, 11-May-00, to lugnet.gaming)
 
  Re: big brikwars game...
 
(...) ...They'd have an overwhelming advantage, but specially if we use the divide by points fielded idea, they still wouldn't necessarily come out best. And if we have several target areas spread out by >30", if the player with 200 pts wanted to (...) (24 years ago, 11-May-00, to lugnet.gaming)
 
  Re: big brikwars game...
 
(...) I was thinking of a "Last man standing" kinda thing. Basically, just try to take out all vehicles/troops, and whoever has the most points at the end wins. Points would be equal to the CPs of the enemy units destroyed. I've been thinking about (...) (24 years ago, 10-May-00, to lugnet.gaming)
 
  big brikwars game...
 
...We were going to do some Brikwars at the East Coast Brikfest (june 9-11, join lugnet.org.us.wamalug for info), Jeff proposed a 'round the clock/continuous game' kind of thing. So I'm posting my initial ideas for how to structure this thing to get (...) (24 years ago, 10-May-00, to lugnet.gaming)
 
  LEGO compatible fantasy war game?
 
This site may be old news to veteran wargamers, but others might not know about it. The Warp Spawn Game site is a site I've visited several times in the past. Here is the URL: (URL) I've used some of the rules on this site in the past, namely Green (...) (24 years ago, 10-May-00, to lugnet.gaming)
 
  Re: BrikWars Update
 
(...) Well, it's mentioned briefly at the tail end of the Rifles section (2.2.2). I don't think there's anything in the Pistols or Lasers section, maybe I'll add those when I'm done moving back down to Los Angeles. (...) Shoot! You just reminded me (...) (24 years ago, 9-May-00, to lugnet.gaming)
 
  Re: BrikWars Update
 
(...) :D I admit it, I got the idea of the chaingun from Starsiege Tribes... :) The EMP idea was just a general idea I had, though... (...) That sounds interesting! ;) (...) I must've missed this part in the rules. Its in there, right? (...) Well, (...) (24 years ago, 9-May-00, to lugnet.gaming)
 
  Re: BrikWars Update
 
(...) Thanks! (...) Playing a lot of first-person shooters lately, are we? (Funny thing, you might find this hard to believe, but we've been kicking around an idea to include minifig DeathMatch rules when we expand chapter 10.) For EMP weapons, we (...) (24 years ago, 9-May-00, to lugnet.gaming)
 
  Re: BrikWars Update
 
(...) There are any number of different ways to do it, depending on the gun, and the attention span of the player building it. Your way is one perfectly good way (this is one of those areas that fits under the 'fudge everything you can get away (...) (24 years ago, 9-May-00, to lugnet.gaming)
 
  Jain's is still accepting submissions!
 
...Jain's Guide ((URL) the preeminent guide to the fighting men, women and equipment in the sector will gladly accept submissions of field reports, equipment reviews, unit interviews, or system guides. ...In addition to our army of field reporters (...) (24 years ago, 9-May-00, to lugnet.announce, lugnet.build.mecha, lugnet.gaming)  
 
  Re: BrikWars Update
 
(...) Cool! I just glanced at it, but it looks really good!! :) BTW, have you ever thought of EMP weapons and Chainguns? I think both of these could be valuable additions to the Brikwars arsenal. Jeff (24 years ago, 9-May-00, to lugnet.gaming)
 
  Re: BrikWars Update
 
(...) ...public corruption? :-) <CHOP> (...) ...Special this week! Buildings 80% off!!! ...Ok, now I have a question and how I handled it during our last game. How do you 'make' a fig portable gun? ...In our last game, I had a Mk II balistik that (...) (24 years ago, 9-May-00, to lugnet.gaming)
 
  Re: MiniFig Death...
 
(...) thanks for the vote of confidence! ...yea... I was thinking of making the weapons mods simple like '+1TH' or cheaper for -1" move... so a force could have unique weapons... but 'encourage' the designer to standardize on one or two weapons for (...) (24 years ago, 9-May-00, to lugnet.gaming)
 
  BrikWars Update
 
I've put up the HTML version of the first six chapters of BrikWars 2000 for public consumption (books Zero through Two), they're all newfangled and fancified with illustrations and hotlink cross-indexing and all that other good stuff you expect from (...) (24 years ago, 9-May-00, to lugnet.gaming)
 
  Re: MiniFig Death...
 
(...) I like this a lot - it avoids all the long game setup and tables referencing that are such a pain. I think that if you add stuff to make the weapons more unique, you'll have to be careful about it - if you add too much detail in that area, (...) (24 years ago, 9-May-00, to lugnet.gaming)
 
  Re: Pirate Project
 
Bruce Schlickbernd wrote in message ... (...) Clearly it (...) I should have mentioned that I asked Steve a question about cannon a few months ago... Oh, I just dug into the exchange and found more info... Here is the response to my first e-mail: (...) (24 years ago, 9-May-00, to lugnet.pirates, lugnet.build, lugnet.gaming)
 
  Brikwars battle report on Jain's...
 
...I wish we had gotten more pics, but here's two versions of a battle report from our March Brikwars game for WAMALUG :-) (URL) (click on the battle report for Atrius). (posting it to the site even as I send this) ...you can go back to ignoring me (...) (24 years ago, 8-May-00, to lugnet.announce, lugnet.build.mecha, lugnet.gaming)


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