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Has anyone thought about virtual Lego gaming? Using ldraw to make the images... Maybe play by email... I'm thinking I might try to put a version of mechaton online. Anyone think this is a good idea? (22 years ago, 8-Apr-03, to lugnet.org.glug, lugnet.gaming)
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| | Re: BrikWars Supernatural Rules Bug Fix?
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(...) True enough, although I for one have no problem with letting wizards create stuff all over the map - I should make some kind of clarification to the Create Matter rules to say that a wizard can only create one continuous "thing" per effect, so (...) (22 years ago, 7-Apr-03, to lugnet.gaming)
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| | Re: BrikWars Supernatural Rules Bug Fix?
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(...) For the most part I think that's true-- I was thinking more for things where the strength of the effect isn't as important, like creating weapons for troops or 'fig enhancements (especially power where you don't need tons to be (...) (22 years ago, 7-Apr-03, to lugnet.gaming)
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| | Re: BrikWars Supernatural Rules Bug Fix?
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"Mike Rayhawk" <rayhawk@artcenter.edu> wrote in message news:HCw1GE.nEA@lugnet.com... <snip> (...) played (...) Yeah, that's my fault, but blame Shaun anyway. I promise to get a writeup out there. Since I left my notes over at Jonathan's, I (...) (22 years ago, 6-Apr-03, to lugnet.gaming)
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| | Re: Porn on lugnet.gaming!!!
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(...) Hmm, It seems that the domain was not renewed. FWIW, When I went there, I got a page full of "search-and-links" garbage. The content must be rotating.. anyhow, I removed the link, but left the title, in hopes we find the site at a new (...) (22 years ago, 6-Apr-03, to lugnet.gaming)
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| | Porn on lugnet.gaming!!!
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Hi! Iwas looking trough the Gaming-group and found that on the link "Leggo My Myth" there is a pornsite instead of a gaming link!!! I hope that they correct this soon. Best regards: Sebastian (22 years ago, 6-Apr-03, to lugnet.gaming)
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| | Re: BrikWars Supernatural Rules Bug Fix?
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(...) A couple of things I meant to mention yesterday but didn't have time: 1. Blatant attempts like this to circumvent the SP limits set by the other players are a lot less likely if some or all of the other players each bring a good-sized Hammer (...) (22 years ago, 5-Apr-03, to lugnet.gaming)
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| | Re: BrikWars Supernatural Rules Bug Fix?
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(...) Well this is an issue I've given a lot of thought to, so let me counter each of your arguments in sequence so that it'll be a big surprise at the end when I turn the tables and agree with you. (...) First, any unit with SP's numbering in the (...) (22 years ago, 5-Apr-03, to lugnet.gaming)
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| | Re: How but some destruction
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In lugnet.loc.us.oh.cle, Gino A. Melone writes: I wonder if you guys would consider trimming some groups? This level of detailed planning perhaps doesn't need to be posted to org.glug. Just a thought. (22 years ago, 4-Apr-03, to lugnet.loc.us.oh.cle, lugnet.org.us.bloc, lugnet.org.glug, lugnet.gaming)
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| | Re: How but some destruction
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(...) That weekend would be great for me. However, it is a lot easier for me to do Sunday than Saturday. I can probably be free Saturday evening, if you want to get started or do prep. (...) I can field at least two TL2 armies in the 100 CP or so (...) (22 years ago, 4-Apr-03, to lugnet.loc.us.oh.cle, lugnet.org.us.bloc, lugnet.org.glug, lugnet.gaming)
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