| | Re: My continued idea...dunno how this will fly.....
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(...) Sorry if my typing is a bit sloppy: i have a warm towell over one eye, cuts its got something in it, and i can barely see the keyboard. About the marketplace: that was my intent. All supplies would have to be gotten at the MM. nothing else (...) (22 years ago, 23-Jan-03, to lugnet.gaming)
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| | Re: My continued idea...dunno how this will fly.....
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(...) If it's all your idea, why not? For SS, we agreed that my position as GM would be an elected one from amongst the other participants. This way everyone is involved in the process. But there are different ways to run these things. Do you want a (...) (22 years ago, 23-Jan-03, to lugnet.gaming)
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| | Re: Ex-lurker + Advertisement
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Hey This is a great site and some great LEGO work! I really like the Thor's Hammer! It looks like we need to make room for another spacer. How long have you been building? out Tony Knaak (2 URLs) (22 years ago, 23-Jan-03, to lugnet.space, lugnet.gaming)
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| | Re: My continued idea...dunno how this will fly.....
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(...) I guess since im coming up with this thing i would be a mediator or as i call it, campaign master. I wasnt thinking of meshing peoples worlds, like in IOM, i was just refering to the IOM as something that intruiged me and should be an (...) (22 years ago, 22-Jan-03, to lugnet.gaming)
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| | Re: Starship is Go for Launch!!
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(...) Actually, I think it is an excellent question! :) Basically, the true "play" of the game is mostly by emails. Mediators send in-character emails to the players to reveal what is happening, and then the players respond with what their crew does (...) (22 years ago, 22-Jan-03, to lugnet.gaming, lugnet.space)
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| | Re: My continued idea...dunno how this will fly.....
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(...) It's been done without a "space" element to it - go read Raymond E. Feist's Magician series. Another of my favorites. :) Tanya (22 years ago, 22-Jan-03, to lugnet.gaming)
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| | Re: Starship is Go for Launch!!
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this is probably a dumb question, but exactly how does one play? also, is there a place where the 'play' can be observed? essentially.. so someone could see whether they would want to take the time and effort to play, or some other level of (...) (22 years ago, 22-Jan-03, to lugnet.gaming, lugnet.space)
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| | Re: My continued idea...dunno how this will fly.....
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<snip> (...) the easiest way around both problems is simply follow the IOM plan: a neutral, undefined large continent/island that is just beyond anybody's borders, with the "mist" that disables mechanical and magical workings. The problem, of (...) (22 years ago, 22-Jan-03, to lugnet.gaming)
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| | Re: My continued idea...dunno how this will fly.....
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(...) Ineed. IOM was a good concept and an inspiration to games like Starship (as indicated on the Starship background page (URL) would be interesting to see what gaming possibilities there are in Castle. These sorts of games all have details to (...) (22 years ago, 22-Jan-03, to lugnet.castle, lugnet.gaming)
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| | Starship is Go for Launch!!
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Galactic Greetings! You may have seen brief comments in earlier posts about the development of the Starship RPG by-email game (which gives everyone a reason to build more MOCs of brick). As of this morning, the game is ready to take off. The main (...) (22 years ago, 22-Jan-03, to lugnet.announce, lugnet.gaming, lugnet.space)
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| | Castle's Revenge !
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[Copied to .announce.moc, because that's what it is. Copied to .castle because of the influence of Anthony Sava's works as well as other roots in that theme. Copied to .build.mecha because I kept having 'visions of escaflowne' while building this. (...) (22 years ago, 22-Jan-03, to lugnet.announce.moc, lugnet.castle, lugnet.gaming, lugnet.space, lugnet.build.mecha)
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| | Re: Ex-lurker + Advertisement
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(...) Hey Andrew! Just wanted to welcome you in from delurking! (Although between the Spraw adventure and planning the full Starship RPG, messages from you seem all too familiar to me to think of you as a lurker.) :-] Keep up the good work! -Hendo (22 years ago, 21-Jan-03, to lugnet.space, lugnet.gaming)
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| | Re: Ex-lurker + Advertisement
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(...) I like your site. It's nice to see a Lego page with an actual backstory, there aren't enough of those. The Errant Kangaroo is an interesting looking ship, though personally I would have liked it more if it were built to a larger scale. Anyhow, (...) (22 years ago, 21-Jan-03, to lugnet.space, lugnet.gaming)
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| | Ex-lurker + Advertisement
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Hi all I finally got approved to post (it sure took them long enough)! Hooray! Since I have three years or so of lurking to atone for, this post is gonna be a little long. Well, for the .space peeps, my website is called "Defenders of the Alliance (...) (22 years ago, 21-Jan-03, to lugnet.space, lugnet.gaming)
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| | Re: Ideas for Brickswest sessions
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(...) Cool. My desires for gaming at BW are for stuff that takes at most an hour or two rather than long drawn out stuff.... since I have looked at the schedule and want to do a LOT of other stuff! But I am not flying out till Tuesday AM... If I (...) (22 years ago, 20-Jan-03, to lugnet.events.brickswest, lugnet.gaming)
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| | Re: Ideas for Brickswest sessions
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(...) I, too, will bring my Pirate Game stuff, on the off chance that we find some time to play. I'll also have my minifig-scale version of Frag (actually, Frag Deadlands) to play, which is much easier to learn (and which plays faster as well) than (...) (22 years ago, 20-Jan-03, to lugnet.events.brickswest, lugnet.gaming)
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| | Re: Some Brikwars Questions
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(...) Erm...stone, I guess. (...) Yeah...like 'Expert Siege Weapon Operators'. (...) Thanks for the quick response Nathan Wells (22 years ago, 7-Jan-03, to lugnet.gaming)
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| | Re: Some Brikwars Questions
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(...) My friend Eric has the castle. Mmmm...debris..... (...) One problem; the trebuchet's made out of wood! (...) Got milk? ;-D (...) Sweeeeet! (...) Thanks for the quick responce! Nathan Wells (22 years ago, 7-Jan-03, to lugnet.gaming)
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| | Re: Some Brikwars Questions
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(...) a 2x4 brik weighs one blok ... which means it has an AV of 1d6. I think. Oh heck, I never remember these things. Somebody? Anybody? (...) Oh, silly! Anybody can fire it ... even somebody with a skill of, say 1. The real challenge is hitting (...) (22 years ago, 7-Jan-03, to lugnet.gaming)
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| | Re: Some Brikwars Questions
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(...) Depends on what it's made of. (...) You'll have to up the skill on some of your troopers so they can use it. Or just lob rocks in random directions. but I'd suggest the first option. Adrian (...) (22 years ago, 7-Jan-03, to lugnet.gaming)
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