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In lugnet.fun.gaming, James Brown writes: Oops - one snip too many, James is the single > (...) ...and Wargs, and Dragons, and Ents, and Hobbits, and Spiders, and Giants, and Elves, and Dwarves, and Really Big Eagles, and Sauron's Genetic (...) (23 years ago, 16-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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As a long time gamer I thought I would make a few suggestions (...) If you plan to play locally with friends, i recommend us 3rd edition D&D. If you want quicker and easier for convention play, I suggest using brik war rules for the combat and (...) (23 years ago, 16-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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(...) Hey, I do know what an RPG is okay. I do remember what a scenerio is. Earlier this month, I enegged in some discussion on IOM, and I do say, when it comes to discussing the merits and open-endness of these, some people get really defensive on (...) (23 years ago, 15-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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(...) Well, you're not supposed to actually use them all, though. ;) They have a vast variety so you can choose which ones you want to give your settings more of a real folklore/mythological feel. Like an Arabian setting? You can just choose the (...) (23 years ago, 15-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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(...) I find that games at cons are (obviously) one-off events, and I find one-off RPG's a bit lack-luster. They're great for introducing a new game or system, but I veiw RPG's as something that needs a time commitment to really enjoy; I want to see (...) (23 years ago, 15-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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(...) Yah. They certainly seem to have fun. :) I haven't looked at it too deeply, but the mechanics seem fairly clean. (...) Take a peek at Space Hulk. It's a board game spin-off of Warhammer, but it's got *good* two player good-guy/bad-guy balance. (...) (23 years ago, 15-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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(...) No, Tactics Ogre!! :D *runs away* Jeff (23 years ago, 15-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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(...) Well, I do enjoy designing games (I've been a game designer almost as long as I've been playing war games - shortly after getting Tactics II, I designed a new board for it, I started fiddling with D&D [the original Basic D&D in the blue cover] (...) (23 years ago, 15-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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(...) Having got interested in 7th Sea about the same time as LEGO, I certainly considered a connection there... Actually, I think my interest in LEGO Pirate ships may have been an influence on checking out 7th Sea (a demo game which I was actually (...) (23 years ago, 15-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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(...) I am probably looking for something primarily for gamers, but it would be nice to make it attractive for AFOLs. (...) Hmm, have you ever taken pictures of your games? (...) Well, I don't have a group yet, so basically, part of what I will be (...) (23 years ago, 15-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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(...) Interesting questions... ...and right up my alley too.... =) (...) Depends on how detailed you want the role-playing to be, and whether you want to design a game to accomodate that detail. *Time for a shameless plug (surprisingly the first (...) (23 years ago, 15-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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Matt Hein wrote: < snip > Tonight when I'm on my own time as opposed to my employers, I'm going to give all of the responses so far some additional thought. I did want to throw out one quick thing though... Matt (and I think at least one other (...) (23 years ago, 14-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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(...) Hmmm...a brick RPG? This sounds sweet, I would go about borrowing several aspects from other brick RPGs on the net, and adapting them to your respective tastes. (...) Definitely, I prefer Science Fiction, but Fantasy also works well, but try (...) (23 years ago, 14-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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(...) I think a lot of these questions will answer themselves if you can answer one question: who is the game intended for? Lego fans, role-playing fans, or something in between? The more you intend it to be for Lego fans or one-off convention (...) (23 years ago, 14-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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Frank, this sounds like a game I would love to play. I'm such a visual person that I feel like I miss out in standard RPG's. I like them, but a hint of physical world like LEGO would be cool. Here are my suggestions to your questions posed: (...) (...) (23 years ago, 14-May-02, to lugnet.gaming)
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(...) Probably the simplest, but I suspect difficult to capture the "feel" of a brick built game. My wife is in a 7th Seas campaign that routinely uses my LEGO projects as sets and backdrops; it seems to work quite well, although they use metal (...) (23 years ago, 14-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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In lugnet.fun.gaming, Frank Filz writes: <Major snippage> (...) If you ask me, and this is just my opinion, a great set of movement based rules would be one following the Playstation game Final Fantasy Tactics. Here's how it works, and would (...) (23 years ago, 14-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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(...) [snip] (...) Check out this (URL) started it a long time ago and have not had a chance to expand on it. Feel free to strip mine it for any ideas. It's Pure! Too Pure(dice). Best DaveG (23 years ago, 14-May-02, to lugnet.gaming)
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| | Elements of a brick oriented RPG
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I've been thinking about combining my hobbies of The Brick and Role Playing. The question is what is the best way to go about it. Some questions I've been asking myself: 1. Do I go with an existing RPG and just use LEGO bricks to build sets? 2. Do I (...) (23 years ago, 14-May-02, to lugnet.gaming, lugnet.castle, lugnet.pirates, lugnet.space, lugnet.western)
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| | Re: A LEGO game on the MSN Gaming Zone
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(...) (URL) I saw your post. It is a simple game play, but a great game. Like many highly addictive games (Bejeweled, Tetris, Solitare, etc.) the concept is easy to get and fun for hours. And hopefully we have the success those games have! Jake --- (...) (23 years ago, 13-May-02, to lugnet.gaming, lugnet.general)
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