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 Gaming / *1045 (-20)
  BrikWars balance question
 
I have built a large scale Raven (eyes are 2x2 radar dishes, toes are each 1x3 33 slopes). I would kind of like to use it in this upcoming WAMALUG BrikWars game. I think however if it is to be used, I either forfiet all my other troops, or make it a (...) (23 years ago, 20-Mar-02, to lugnet.gaming)
 
  Re: A BrikWars Question
 
Ah, well, this information appears near the end of Chapter Two: The Trooper's Arsenal in section labeled "2.4.1 Armor" ((URL) it's near the bottom of the page). Depending on what armor or equiptment the unit has, that AV number gets added to the (...) (23 years ago, 20-Mar-02, to lugnet.gaming)
 
  Re: A BrikWars Question
 
Okay, but what about the armor the troops have on them, like shields, plate armor, helmets etc.??? (23 years ago, 20-Mar-02, to lugnet.gaming)
 
  Re: A BrikWars Question
 
Mmmm, I'm not exactly sure if this is the answer you're looking for, but the rules read that a Troopers Armor Value is the TekLevel + 1. So if you're playing at TL 5, you're regular line, die-like-flies, trooper have an AV of 6 (TL5 + 1 = 6). These (...) (23 years ago, 19-Mar-02, to lugnet.gaming)
 
  A BrikWars Question
 
Ehmm, I have readed Chapter 0, 1 and 2. But in chapter 1 on the trooper chart, there is a armor. Are im right that the armor is TekLev + 1 + AV??? And then i readed Chapter 2, and when some1 hit another figure, then the attacker should roll a damage (...) (23 years ago, 19-Mar-02, to lugnet.gaming)
 
  Re: Write-up for the BricksWest BrikWars game
 
(...) That was so cool. (23 years ago, 13-Mar-02, to lugnet.gaming)
 
  Write-up for the BricksWest BrikWars game
 
I finally finished scanning the photos and hacking together a write-up for the two-night BrikWars game we played at BricksWest 2002, and all interested parties are cordially invited to come take a look. I posted the write-up here: (URL) if you just (...) (23 years ago, 12-Mar-02, to lugnet.gaming)
 
  Re: Brief trip diary and pics by SEALUGgers
 
Hey thanks, that was cool, it was nice meeting you, we'll meet again when I goto a Sealug meeting! Thanks for having me in your stories too! That whole event was so fun! Cool Legomaster (...) (23 years ago, 10-Mar-02, to lugnet.events.brickswest, lugnet.org.us.sealug, lugnet.gaming)
 
  Re: The Unsuspecting City of Brikingham
 
(...) I loved the civil war shop featuring authentic civil war weapons, including a bow and arrow, a katana, and a Raygun. The glass display case with the knives underneath was a very nice touch. I also nearly died seeing the rat and bags of bones (...) (23 years ago, 8-Mar-02, to lugnet.gaming)
 
  Re: The Unsuspecting City of Brikingham
 
Mandatory Starbucks - Love it (you have included some intrinsically American stuff in your English town though) :) -- James Stacey ---...--- www.minifig.co.uk #925 - I'm a citizen of Legoland travelling Incommunicado "The Rev. Brendan Powell Smith" (...) (23 years ago, 8-Mar-02, to lugnet.gaming)
 
  Re: The Unsuspecting City of Brikingham
 
Rev, I dunno how I've managed to never visit your web site, you are one deranged feller (high praise). I laughed my self silly at all of your marvelous MOC's. Keep up the great work! -- Bill (...) (23 years ago, 8-Mar-02, to lugnet.gaming)
 
  The Unsuspecting City of Brikingham
 
After joining in on the fun of Mike Rayhawk's BrikWars session at BricksWest, I decided I want to try out running a BrikWars game of my own with some of my friends. Greatly inspired by Mike's teams, I created eleven of my own 9-unit armies, each (...) (23 years ago, 7-Mar-02, to lugnet.announce.moc, lugnet.build.contests, lugnet.gaming, lugnet.town) !! 
 
  Re: Pirate Game Rules Thoughts
 
(...) That works well for some players, but if you recall, there is always one player who hasn't even started plotting when you ask if all plotting is complete. (...) In the role playing game, winning has generally be determined by wealth. In the (...) (23 years ago, 6-Mar-02, to lugnet.gaming, lugnet.pirates)
 
  Re: Lego Car Wars, and Origins/GenCon
 
(...) I see it as a combination of Car Wars and Lego. The new car wars rules do seem to have an elegant method of handling movement, IMHO. On the other hand, the weapons rules and the performance should be based on the bricks and not on a (...) (23 years ago, 4-Mar-02, to lugnet.gaming)
 
  Re: Pirate Game Rules Thoughts
 
(...) I had a hard time figuring out how plotting worked from the sheet. But once plotting was explained to me it was dead simple. But then I've done Star Fleet Battles(tm) plotting which is quite complex compared to this. I think plotting adds a (...) (23 years ago, 4-Mar-02, to lugnet.gaming, lugnet.pirates)
 
  Brief trip diary and pics by SEALUGgers
 
For a brief BricksWest trip diary - including pictures - by a couple of SEALUGgers, check out the following webpage: (URL) special thanks to Matt Gerber, Dan Parker, Steve Jackson, Mike Rayhawk, and all the event organizers/content providers. This (...) (23 years ago, 4-Mar-02, to lugnet.events.brickswest, lugnet.org.us.sealug, lugnet.gaming)
 
  Re: Pirate Game Rules Thoughts
 
(...) My reading is pretty much in line with Chris here. But then again, I'm a metricating fool. The big problem with plotting, as I see it, is that when ships close in, independent plotting loses its connection to reality. If anything, I'd suggest (...) (23 years ago, 2-Mar-02, to lugnet.gaming, lugnet.pirates)
 
  Re: Pirate Game Rules Thoughts
 
(...) It seemed to me that getting the hang of plotting took a few turns for most people and then they could mostly do it in their sleep. When I've played, I typically had my next turn plotted long before the previous turn was resolved. Do the (...) (23 years ago, 2-Mar-02, to lugnet.gaming, lugnet.pirates)
 
  Re: Gaming at AFOL cons
 
Another point re: dedicated rooms. I had dedicated a significant amount of luggage space to piratical decor, almost none of which got used because there was both no time to put it up and no place to put it. Such nonsense DOES add to the experience (...) (23 years ago, 2-Mar-02, to lugnet.gaming)
 
  Lego Car Wars, and Origins/GenCon
 
I've thought about Lego Car Wars, but my thoughts right now just run to "use Lego to build the vehicles and scenery, and then play." Which would be fun and get attention, but it's just using Lego instead of regular playing pieces . . . it doesn't (...) (23 years ago, 2-Mar-02, to lugnet.gaming)


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