To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.castle.org.cwOpen lugnet.castle.org.cw in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Castle / Castle Organizations / Castle World / *541 (-10)
  Re: CW Questions (Was: A thought about some CW issues that may emanate.)
 
(...) Dear, dear, no, no way! *You* decide what goes in your part of the "map". Look, I don't know it all, nor do I presure to. The map issues are not entirely resolved. What I know comes from little tidbits of info Craigo has told me. And I know (...) (24 years ago, 30-Sep-00, to lugnet.castle.org.cw)
 
  Re: CW Questions (Was: A thought about some CW issues that may emanate.)
 
(...) My question is, why must Castle World have any set map? If I want to have a lake, a mountain, and a forest in my realm, am I going to be prevented from doing so because my particular grid squares don't contain those environments? It seems to (...) (24 years ago, 29-Sep-00, to lugnet.castle.org.cw)
 
  Re: Little CW update
 
(...) Thank you for adding my stuff so promptly. I'm very happy to finally be involved in Castle World! Rick Kurtzuba (24 years ago, 29-Sep-00, to lugnet.castle.org.cw)
 
  Re: My first Castle MOC - web page
 
(...) You slacker! Why don't you have more done? ... and don't give me this "I have a life" excuse. I'm not buying it ;) All this aside - the castle is very cool and detailed. I can see how your attention to detail is really showing in yourbridge (...) (24 years ago, 29-Sep-00, to lugnet.castle, lugnet.build, lugnet.build.minifigs, lugnet.castle.org.cw)
 
  My first Castle MOC - web page
 
Ok, my big huge castle in progress now has a web page: (URL) isn't any new progress on the actual castle since August though. (24 years ago, 29-Sep-00, to lugnet.announce, lugnet.castle, lugnet.build, lugnet.build.minifigs, lugnet.castle.org.cw) ! 
 
  Re: NINJADA: A small update
 
In lugnet.castle.org.cw, John Robert Blaze Kanehl writes: Since recent attempts at posting viable links have failed...I am continuing an old thread: (...) Basically some new characters and an elongated narrative... I am quite pleased with the Arab (...) (24 years ago, 28-Sep-00, to lugnet.castle.org.cw)  
 
  Re: Siege of Valkayria
 
(...) Thanks Shiri! (...) Ya, I had a lot of fun editing the pictures for this story. My favorites are the one where the soldiers are looking over the edge of the cliff and the one with the airship next to the castle. (...) Heh heh, you'll find out (...) (24 years ago, 28-Sep-00, to lugnet.castle.org.cw)
 
  Re: Siege of Valkayria
 
(...) I gotta say - awesome work! Pawel's said so much already, and I gotta agree with most of it, he hasn't left much for me to say... I really liked the death scenes <grin> just because you managed to portray them really well. It's extremely hard (...) (24 years ago, 27-Sep-00, to lugnet.castle.org.cw)
 
  Re: Siege of Valkayria
 
(...) here (...) grahpics? Hmmm, let's see. I use Photoshop and put the ship on the clouds and then I airbrushed some other clouds in front of it. (...) Right. A Sony Digital Mavica FD88. (...) Yeah, I could see that in some of you're stories :) (...) (24 years ago, 26-Sep-00, to lugnet.castle.org.cw)
 
  Re: Chapter 11 of the Verneer Chronicles
 
(...) Wow! Amazing! That dragon really comes to life in the story, and shows your excellent skills at LEgo photography. I love the blending in of the background sky to truly give the feel of a deserted ruin in the desert. Truly fabulous!!!! Pawel, (...) (24 years ago, 26-Sep-00, to lugnet.castle.org.cw)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR