| | Castle structure advice...
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Over the Xmas holidays, I'm hoping to start work on my medieval village. The cornerstone of this village will be a big castle (around 3 storeys) on a mountain of BURPS around 2 storeys high. My quandary for which I seek seasoned castle-builders' (...) (25 years ago, 2-Dec-99, to lugnet.castle)
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| | Re: Castle structure advice...
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(...) I guess one question you need to ask is how static/dynamic do you want your model to be? Are you going to be moving people around on a daily basis or are you going to just let it be for months on end. If your model is going to be dynamic, (...) (25 years ago, 2-Dec-99, to lugnet.castle)
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| | Re: Castle structure advice...
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(...) Well, unfortunately, it's gonna have to be a combination of static and dynamic, i.e. static in the ~3 month periods I'm off at Uni, but dynamic for the 1 month holidays when I get to play, play, play! I hadn't thought of doing a hing on just (...) (25 years ago, 2-Dec-99, to lugnet.castle)
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| | Re: Castle structure advice...
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(...) Now I can't really say I am a "castle architect" because I have just started modeling castle themed buildings but I just completed (Minus about 12 arches I am still in search of) a small Church/Chapel and I used a different technique all (...) (25 years ago, 2-Dec-99, to lugnet.castle)
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| | Re: Castle structure advice...
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<SNIP> (...) dynamic, (...) month (...) Combine all three methods. Use option 3 for the BURP level. ie lift the castle portion off the BURPs, and the use options 1 or 2 for just the castle levels. Dan M. (25 years ago, 2-Dec-99, to lugnet.castle)
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