To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.castleOpen lugnet.castle in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Castle / 8145 (+20)
  Re: [ot] Map Making Software
 
(...) Campaign Cartographer is a map making program that was designed for use with role playing games, such as Dungeons and Dragons and the like. I don't have a link handy though. Mike (24 years ago, 15-Mar-01, to lugnet.castle)
 
  Re: [ot] Map Making Software
 
I used CC years ago. I don't know if theyv'e improved the interface but I found it very difficult to use and bet a satisfactory result (this was a dos based version, theyv'e gone windows now for all I know) Iv'e resorted to photoshop now for maps I (...) (24 years ago, 15-Mar-01, to lugnet.castle)
 
  Re: My First Post
 
(...) Well Joel , you can see a pic of me , and learn more about me , in my newly added , about me section ! (URL) pic of me is pretty good , but a little blurry. (24 years ago, 15-Mar-01, to lugnet.castle)
 
  Re: On teasers and previews ...
 
(...) I think site updates, previews, and teasers should be announced using common sense. I think MOCs are great! I have many myself. However, every time an announcement is made when a new character or storyline is created...it gets to be a hassle. (...) (24 years ago, 15-Mar-01, to lugnet.castle)
 
  Re: [ot] Map Making Software
 
CC is an excellent tool. They've done a lot to improve the interface. I use it quite a bit and think the results are outstanding, especially with the City Designer plug in. I wish they could do a little better on the prices though. -Kyle (...) (24 years ago, 15-Mar-01, to lugnet.castle)
 
  Re: [ot] Map Making Software
 
(...) Yes, I think it is improved. It's also Windows 95 based now. It does have some powerful features since it uses a real CAD engine as it's core (I forget what the CAD engine is, but it's normally a $500 product or so). One nice thing about it (...) (24 years ago, 15-Mar-01, to lugnet.castle)
 
  Re: On teasers and previews ...
 
(...) I enjoy seeing the teasers. If I'm busy, I may pass them up. On the other hand, when I'm busy a teaser can also be nice since it's just one or two pictures which get my imagination going. (...) Thanks for the praise, though to be somewhat (...) (24 years ago, 15-Mar-01, to lugnet.castle)
 
  Re: On teasers and previews ...
 
As for me, I've always diliked people looking at half finished projects.... I'm the same with my work,....it gets anoying when a client is looking over my shoulder as I'm designing a poster for them...and the keep asking things... or saying... "I (...) (24 years ago, 15-Mar-01, to lugnet.castle)
 
  Re: On teasers and previews ...
 
(...) Thats an awful lot of work to have to redo if your client doesn't like your big picture. Sometimes, could it be, that the client understand your big picture perfectly and absolutely dispises it? It happens to me quite often. Sometimes its (...) (24 years ago, 15-Mar-01, to lugnet.castle)
 
  Re: On teasers and previews ...
 
(...) I'm the other way around. I show off projects that I never finish. :) This, as castles go, is because I've never finished one. (as space goes, it's because I never seem to leave well enough alone...) (...) So what you're saying is that movie (...) (24 years ago, 15-Mar-01, to lugnet.castle)
 
  Kingdom of Bricktannia
 
Hi. My site, www.bricktannia.com, is switching from a modern day city to a walled city of the middle ages. We are currently in the takedown phase, but buildings will be coming up shortly. I have real people as minifigs who inhabit the town, and (...) (24 years ago, 15-Mar-01, to lugnet.castle)
 
  The cold, hard reality of Lego Renaissance
 
I now have a new appreciation for the volume of bricks you guys/gals all have. Not that I didn't have appreciation before, but now I have a new one. Throughout my whole childhood, I'd always prided myself in having "a ton of legos." I have never met (...) (24 years ago, 16-Mar-01, to lugnet.castle)
 
  Re: The cold, hard reality of Lego Renaissance
 
(...) Don't be so sure! I felt the same way, but as I came more and more into my return to LEGO (I never had a complete "Dark Ages" as some people define it) I began mentioning it to my parents more and more... and now we've reached a point where I (...) (24 years ago, 16-Mar-01, to lugnet.castle)
 
  Re: The cold, hard reality of Lego Renaissance
 
(...) I was that way, and still am. However I've learned to deal with what I have, and besides, if I had more LEGOs, I'd have to find a bigger place :). (...) I was in your shoes a while back, when I was in the building stages for my Halcyon Castle (...) (24 years ago, 16-Mar-01, to lugnet.castle)
 
  Re: The cold, hard reality of Lego Renaissance
 
(...) Hehe.. I understand completely. I was the same way as a kid - only two friends of mine that were brothers had more LEGO than I did. I tend to think of myself as having a "small" collection in the case of comparing to some around here, though (...) (24 years ago, 16-Mar-01, to lugnet.castle)
 
  Re: The cold, hard reality of Lego Renaissance
 
I always had more LEGO than anyone I met, but compared to many people worldwide its a small collection. Its going to happen. I have one set of each kit (almost just 2 or 3 left ebay willing) and build mocs on what I get from car boot sales (garage (...) (24 years ago, 16-Mar-01, to lugnet.castle)
 
  Re: The cold, hard reality of Lego Renaissance
 
(...) I dunno, I think this latter might work. Technic beams would be great in places where people can't see to shore up other components. And there are a lot of castles running around these days that use lots of colors that are not grey. I would (...) (24 years ago, 16-Mar-01, to lugnet.castle)
 
  Re: The cold, hard reality of Lego Renaissance
 
Hi, Mike, Welcome to Lugnet. (...) Think of it as analogous to graduating from high school and going to college. In high school, you were one of the top students, a big fish in a small pond. In college, you become just one face in the crowd. It's (...) (24 years ago, 16-Mar-01, to lugnet.castle)
 
  Torso Sticker Preview
 
I just wanted to give you guys a preview of some of the torso stickers which we will be producing in the upcoming weeks. (URL) been having a lot of server problems lately. If the graphic doesnt load up properly, get a cup of joe and revisit in a few (...) (24 years ago, 16-Mar-01, to lugnet.castle)
 
  Re: Anthony-esque (was Re: Sigh... boredom)
 
(...) Frankly I'm tired of other people trying to be me :-) FUT: lugnet.off-topic.fun (24 years ago, 16-Mar-01, to lugnet.castle, lugnet.off-topic.fun)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR