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Subject: 
An attempt to get back on track with my CW questions.
Newsgroups: 
lugnet.castle
Date: 
Tue, 25 Jul 2000 15:44:02 GMT
Viewed: 
971 times
  
I apologize that my CW question began to spin off into a comic book
discussion.  You know how things go.  That has been moved to the off topic
debate area however and now I would like to restate my theory on CW and once
again ask for feedback:

Hello Castle Dwellers

Well the amount of feedback I'm getting regarding my questions has been
impressive and once again thanks for all the input and discussion.  I haven't
figured out how to cut text from multipule messages in the string to add to
this message for reference so I had to do things the old fashioned way and
just print paper copies of all the messages and then try to refer to them as I
type (so if I miss some things please forgive me).

While the idea of focusing on either an evil or good theme within a kingdom
and then working toward building large amounts of stuff and characters
centered on that one theme appeals to me, I can understand the desire to have
some of both in each kingdom for the sake of self-contained storylines.  I
have both good and evil (and as Shiri noted neither of which is always
absolute) now, but I'm the kind of person who likes to build on a grand scale
(which of course is more or less grand depending on who you talk to) and would
have no problem picking a side (good or evil) and then trading away most of my
mini-figs on one side for an even number of figs on the other.  I do know
however that people tend to be protective of their private hoards of Legos
(much as a dragon is with his treasure) and don't like to think of giving any
up (regardless of how good the cause may seem)in trade.

Now one idea I've seen and really liked is the capital city idea.  This would
be a great central place for portals to other lands and interaction between
worlds.  With this idea in mind I envision CW like this:

Imagine CW as a wheel.  In the center of the wheel you have the capital city
and perhaps a group generated world that is unified in general storyline and
yet built by multiple persons.  Perhaps this world could have several major
good and evil characters fighting for control and iteracting in storylines.
Then from the Capital City you have the embassy buildings that have portals
(the spokes of the wheel) that radiate toward individual people's realms.  It
seems that in this way we could have the best of all things neatly contained
in the framework of CW!!!!  The center of the wheel would be where the
structures of CW exist along with lists of creatures and characters, and then
perhaps on the map of Castle World (which would look like a wheel with the CW
unified realm world map in the center) you could put links at the end of each
spoke that lead to the other sub-realms of members individual websites (kind
of like it is now on the Balladeer page).

I know when I first checked out CW I was confused by how it all tied
together.  It seemed more to me as a place to showcase individual structures
and people's characters with no thread of continuity.  That is not to say that
was bad if that was the purpose of CW but it left me wondering is that all it
was supposed to be.  It seems like if we use the wheel analogy we can make it
that and more.  Just don't ask me how to make it work on a computer from a
technology standpoint!!!!

In this way people that specialize in a singular force can be in the central
CW realm where they have the ability to interact with other singular force
folks and those who have worlds with all factions represented can have their
own world yet easily visit the central CW for crossover storylines.

I suppose I have some time to wait for this all to happen seeing as my
daughter still prefers to put my legos in her mouth rather than build with
them but I would like to get a storyline going in time to be able to entertain
her with my creativeness =)  Thanks again to Craig, Shiri, Chris, Kyle, John,
binky, and Matt for all your feedback, suggestions, and opinions.  My wife is
not an AFOL (I know there is some term for her but I can't remember the right
letter combination) and only at LUGNET can I find a haven for my Lego
ramblings.  Thanks and PLEASE PASS THE BRICKS!!!!!

Andy



Message has 3 Replies:
  Re: An attempt to get back on track with my CW questions.
 
(...) This post really should be in the Castle World newsgroup(1), and I have posted follow-ups there. Administration and ideas relating to the running of Castle World really should not be posted here in the Castle group. Jeff (Removes the (...) (24 years ago, 25-Jul-00, to lugnet.castle, lugnet.castle.org.cw)
  Re: An attempt to get back on track with my CW questions.
 
Andrew, thanks for your provacative insights as well. I do know however that people tend to be protective of their private hoards of (...) giving >any up (regardless of how good the cause may seem)in trade. (...) This is a valid comment/problem (...) (24 years ago, 25-Jul-00, to lugnet.castle.org.cw)
  Re: An attempt to get back on track with my CW questions.
 
(...) lugnet.castle.org.cw is the first step to getting back on track! (...) "whatever works", i always say. ;-) (...) aha! the builder's quandry of trading. i know too well... as soon as you trade it, that's when you need it! for the playabiliity (...) (24 years ago, 25-Jul-00, to lugnet.castle.org.cw)

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