Subject:
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Re: Special Effects - Flames and Explosions
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Newsgroups:
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lugnet.castle
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Date:
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Wed, 8 Mar 2000 23:17:19 GMT
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Viewed:
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1217 times
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[I did *WHAT*?!?!? *EVERY* URL?!? AARRRGGGHHHH!!!!!!!!!!!!!!]
In lugnet.castle, Franklin W. Cain writes:
> Hi! :-D
>
> I've posted some visual instructions
> for making "flame" markers/counters at: "http://www.brickshelf.com/gallery/fwcain/fx/flames1.jpg"
>
> The idea of using 1x1 cones with flames
> is one that I got from Steve Jackson
> when I helped him run his Lego Pirate Game ("http://www.io.com/~sj/PirateGame.html").
>
> I came up with the variation of using the 2x2 radar dish
> (in place of the 1x1 cone).
> You can see an example of this in use here: "http://www.brickshelf.com/gallery/fwcain/people/lich.jpg"
>
> I also came up with an idea of using an 45-degree inverted slope
> with several flames (explained in the first image above),
> but this can also be used with 33-degree inverted slopes,
> in either case, arranged in a ring to simulate
> "ground zero" of an explosion
> or the fire/flame spell wards of a wizard (as shown here: "http://www.brickshelf.com/gallery/fwcain/people/lich2.jpg").
>
> (When I get a chance, I'll post another "effects" image
> to show exactly how I build the 33-degree-invert-slope
> "flame" markers.)
>
> Feedback greatly appreciated.
Thanks,
Franklin the Fumble-Fingered :-P ~~~
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Message has 1 Reply: | | Re: Special Effects - Flames and Explosions
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| (...) The flame wave effect is awesome! The perfect way for a baddie to announce his entrance! it would look cool in green if someone actually had that many green flames. I have 4 :( They look cool if you place them horizontally in a fig's hands (...) (25 years ago, 9-Mar-00, to lugnet.castle)
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