| | Re: Story crafting (was Re: Please read this! Larry Pieniazek
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| | (...) True, but we are talking about storycraft, not castle construction. On reflection, publish is the right place I think. (and not o-t.geek either) (...) Yes I have. I have not read all of it but I think much of what others said applies. I found (...) (22 years ago, 23-Dec-02, to lugnet.castle, lugnet.general, lugnet.publish)
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| | | | Re: Story crafting (was Re: Please read this! Matt Hein
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| | | | (...) Very well. (...) Okay, I'm working on that and a small index. (...) Hmm...you've got a point there. Perhaps I was trying to convey that he was rather evasive (?) Evasive to reveal his opinion? (...) Hmm...okay, the clouds were almost shaped (...) (22 years ago, 23-Dec-02, to lugnet.publish)
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| | | | | | Re: Story crafting (was Re: Please read this! Larry Pieniazek
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| | | | | | (...) Great. Now, a note... The samples I picked were just that, samples. I chose a few to illustrate a point, not that if you fix these you're all set. They're characteristic of much of the work that I read. (...) You're often better off not (...) (22 years ago, 23-Dec-02, to lugnet.publish)
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| | | | | | | | Re: Story crafting (was Re: Please read this! Matt Hein
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| | | | | | | (...) I'm going to fix the dialogue first, then work on the rest of the specifics. (...) Avoid it all costs so the reader can figure it out, then. Noted. (...) Ah, this sounds pretty fun, actually. Why make an enemy obvious when in fact, they would (...) (22 years ago, 24-Dec-02, to lugnet.publish)
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| | | | | | | | | Re: Story crafting (was Re: Please read this! Larry Pieniazek
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| | | | | | | | In lugnet.publish, Matt Hein writes: <lots of good back and forth> I can't stay too long tonite, I got a mountain calling my name but I will just leave you with this one clarification _Wild Seed_ *is* a fantasy. It may not be the conventional swords (...) (22 years ago, 24-Dec-02, to lugnet.publish)
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| | | | | | | | | | Re: Story crafting (was Re: Please read this! Matt Hein
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| | | | | | | | | (...) My apologies with the rather tenuous response. My family gave me a little ten minute ultimatum on the computer, so I was pressed to write the reply rather hastily. :) (...) Nah, conventional fantasy is *way* too repeated. Maybe I should (...) (22 years ago, 24-Dec-02, to lugnet.publish)
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| | | | | | | | | | | Re: Story crafting (was Re: Please read this! Wayne McCaul
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| | | | | | | | | Hi Matt, Just delurking to adding my two-cents. Of all the books on writing that I've read, Kit Reed's "Story First: The Writer As Insider" is, by far, the easiest to digest. She writes in a pretty straightforward, conversational tone. It's not (...) (22 years ago, 24-Dec-02, to lugnet.publish)
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| | | | | | | | | Re: Story crafting (was Re: Please read this! William R. Ward
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| | | | | | | (...) It can, but Tom Swifties can be even more irritating to read. Often you can just skip the whole thing altogether, and just have the quotes, if it's two people speaking... Bob walked up to Mary and whispered in her ear. "I think we should go (...) (22 years ago, 25-Dec-02, to lugnet.publish)
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| | | | | | Re: Story crafting (was Re: Please read this! William R. Ward
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| | | | | (...) If you're writing science fiction/fantasy, take a look at the Usenet newsgroup rec.arts.sf.composition. There are some really great people there and a lot of good advice. You can find it via Google Groups if you don't have Usenet access... (...) (22 years ago, 24-Dec-02, to lugnet.publish)
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| | | | Re: Story crafting (was Re: Please read this! Dave Schuler
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| | | | (...) Boy, you and Sanburn are really zany for posting-group purity! 8^) I moved my part of the thread to ot.geek because I shifted into a particular discussion of authors, rather than the niceties of writing. But if you think it's better steered to (...) (22 years ago, 23-Dec-02, to lugnet.publish)
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