| | White Temple and Others
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<snip> (...) That White Temple is really cool! Great use of an otherwise almost useless peice. The entire design combines a simple look, while being structurally interesting. over all a great success! I look forward to more! -lenny (...) (22 years ago, 27-Jan-03, to lugnet.castle, lugnet.build.ancient)
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| | Re: My modular castle creations
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[aragog] (...) Yeah, Duelling Club is horrible for the price. I guess the spring loaded wizard ejector is the cause of that. The spider is sorta useless to me, but the pic on the back of the box wth all of the spider leg parts put into a tree looks (...) (22 years ago, 27-Jan-03, to lugnet.castle)
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| | Re: Wheel of Time Minifigs!
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(...) somebody, I was planing to try my hand at some WoT creations. The tough part is deciding how to build things without a DVD you can pause. I mean, how would one go about building the white tower in Tar Valon? I like the figures. I have other (...) (22 years ago, 27-Jan-03, to lugnet.castle)
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| | Re: Activity on .castle
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(...) They're sole indicators of that. (little time I have is spent on lego...and y'all thought I posted far too much! Such interesting discussion as of late, though :) Just wanted to chime in as well that I appreciate your efforts! (We definitely (...) (22 years ago, 27-Jan-03, to lugnet.castle)
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| | Re: I need to do some serios thinking....
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(...) Well, hope to see the reuslts sometime soon. (I have good expectations for this project.) (...) Interesting aspirations at that. (how long do you prospect it will be before you establish a site? (...) Draken simply serves as the basis for (...) (22 years ago, 27-Jan-03, to lugnet.castle)
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| | Re: Activity on .castle
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(...) Thank you - just putting some thoughts out there! Scroll down for the link to the few pictures I have posted. (...) Wow. Planning in advance. I am jealous. (...) Wow again. I just uploaded 10 and it took me an hour. (...) :) I'll be looking (...) (22 years ago, 27-Jan-03, to lugnet.castle)
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| | I need to do some serios thinking....
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Hello, everybody. Im going to spend a while working this thing out for myself, combining the restrictions of the internet etc to it, while still having all the elements of a complete d@d or something adventure. there are two things that keep popping (...) (22 years ago, 26-Jan-03, to lugnet.castle)
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| | Re: Brainstorming ideas for Game Project....
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In lugnet.castle, Alex Polimeni writes: <snipped> Sorry I didn't summarize the rest in the previous response. (...) Interesting. Regarding the communications with other players, I'm guesing this would be done either by email, or by an instant (...) (22 years ago, 26-Jan-03, to lugnet.castle)
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| | Re: Some support for game project...
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(...) Yep, unlinked genres are always the best and keeps the content fresh. (besides, if a character dies or something, at least you don't have to explain how the character miraculously got ressurected if he's active in a story :) (...) A De-lurk, (...) (22 years ago, 26-Jan-03, to lugnet.castle)
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| | Re: Brainstorming ideas for Game Project....
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(...) The only downside to working with an army is that statistics are needed for the force, which could generate headaches when processing an event. For combat as of now, I would say to use smaller skirmish parties. (you can keep track of (...) (22 years ago, 26-Jan-03, to lugnet.castle)
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