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 CAD / Ray-Tracing / Search Results: excellent rendering
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  Re: Is there anyway to know the estimate time in POV-RAY?
 
(...) Try to render it at a small resulution, and then estimate the time needed to render it all by multiplying the time for the small one with the size increase you are planning. Take an example: Render the image at 120x80 pixels. Let's assume that (...) (23 years ago, 4-Feb-02, to lugnet.cad.ray)
 

rendering
(score: 0.397)

  Re: Is there anyway to know the estimate time in POV-RAY?
 
Is file XYZ and animation file. If so, then render just the first frame using Subset_Start_Frame = 1 Subset_End_Frame = 1 This will just render the 1st frame of you file. At the lower-right hand of POV once the file is done rendering it will tell (...) (23 years ago, 4-Feb-02, to lugnet.cad.ray)
 

rendering
(score: 0.397)

  Re: YATA Selling MOC Instructions...
 
Hi Guys, I have been following this thread and I am extremely interested in the VW rendering. I'm the author of the BricWorx instructions (www.bricworx.com/80...tions.jpg) and would love to get this "look" for my instruction steps. Bram, I would be (...) (23 years ago, 18-Jan-02, to lugnet.cad.ray)
 

rendering
(score: 0.395)

  Re: Train Engine Construction Animation
 
(...) I saw this last nite and thought it was really cool. Just wish it ran a little SLOWER. :-) Nice switcher (as I told you in person) and a nice rendering. (23 years ago, 15-Jan-02, to lugnet.trains, lugnet.cad.ray)
 

rendering
(score: 0.394)

  DAT files to Bryce 5???
 
Is their a way to convert DAT files into Bryce 5 for rendering??? RIck (23 years ago, 10-Jan-02, to lugnet.cad.ray)
 

rendering
(score: 0.393)

  Converting and background in POV-Ray
 
I have one more question and sorry if this was discused before. How can I add background picture (.bmp) to rendered .pov models ? And my second question is - how can I then (after adding background and rendering complet picture) convert .pov file to (...) (23 years ago, 11-Jan-02, to lugnet.cad.ray, lugnet.cad)
 

rendering
(score: 0.393)

  Re: New space animation
 
Ed or Eduardo? Thanks! I don't think there is any standard for that animation. I just wanted to create something with a higher aspect ratio then the standard 4x3 or 1.33 for a bit of widescreen look. So I choose a nice 1.66 ratio using 800x480. A (...) (23 years ago, 6-Jan-02, to lugnet.cad.ray, lugnet.space)
 

rendering
(score: 0.393)

  Re: (Strange) error in POV-ray
 
Lars C. Hassing wrote... (...) Well, Jeroen, from the M4564a.pov you sent me today, I have found a bug in LGEO part lg_3195.inc line 13. It currently reads: #declare LENGTH = but it should have read: #declare LENGTH = 5 Just add the '5' in your own (...) (23 years ago, 2-Jan-02, to lugnet.cad.ray)
 

rendering
(score: 0.392)

  RE: From Screen to Paper Printing (PPI/DPI Question)
 
(...) No, POV-Ray's rendering engine doesn't really care what the dimensions of your image are. It only cares about what you tell it the aspect ratio is. If you render with a default camera (4/3 ratio) to a square output image, you'll get an image (...) (23 years ago, 20-Dec-01, to lugnet.publish, lugnet.general, lugnet.cad.ray)
 

rendering
(score: 0.390)

  Re: YATA Selling MOC Instructions...
 
(...) Bram, Thank you. The shadowless light helped as did as did a tip I found in an old message about rendering at a fairly large size and reducing the image later. Take a look at: (URL) (23 years ago, 21-Dec-01, to lugnet.cad.ray)
 

rendering
(score: 0.390)

  Re: Rendering Problem
 
I have the most recent LGEO files so that wasn't the problem. I'm sure your suggestion about hacking the POV-Ray code would work but George's solution was much simpler. Thanks guys, Will Bricksburg Fire Department: (URL) Bricksburg Depot: (URL) (23 years ago, 15-Dec-01, to lugnet.cad.ray)
 

rendering
(score: 0.390)

  Re: Rendering Problem
 
I've had this problem with some parts and some defined but missing parts (90.dat for example) what I've done to fix it is when I find a missing or wrong lgeo part I copy the ldraw part file and rename it to something like 90nolgeo.dat so that I can (...) (23 years ago, 14-Dec-01, to lugnet.cad.ray)
 

rendering
(score: 0.390)

  Re: Rendering Problem
 
(...) Something similar hapened to me when I first started playing with l3p and pov-ray. My problem was that I was missing two updates for the LGEO librairy. I only had the initial release. The original librairy and the updates can be found on this (...) (23 years ago, 14-Dec-01, to lugnet.cad.ray)
 

rendering
(score: 0.390)

  Rendering Problem
 
I'm hoping someone can help me with this problem. I have a model that I'm trying to render in POV-Ray. I built it in MLCad and use L3PAO to convert it to a POV file, using LGEO parts whenever possible. Somewhere along the line, this part: (URL) (...) (23 years ago, 14-Dec-01, to lugnet.cad.ray)
 

rendering
(score: 0.390)

  Re: From Screen to Paper Printing (PPI/DPI Question)
 
(...) :-) (...) If you intend it for others to print, why not just provide the POV file and a link to the instrucitons I gave you for rendering it big? Let them render it and print it, save yourself the time transferring that 70MB file and the (...) (23 years ago, 19-Dec-01, to lugnet.publish, lugnet.general, lugnet.cad.ray)
 

rendering
(score: 0.390)

  Re: Rendering Problems
 
I reinstalled L3P and Pov-Ray and most everything is back to normal. I can actually render a .pov file now. However, it is rendering in a *very* small window. Previously, the renderings took up the entire screen. How can I change this? -Kyle (...) (23 years ago, 20-Nov-01, to lugnet.cad.ray)
 

rendering
(score: 0.386)

  Re: Rendering Problems
 
(...) Oh! OH! I know this :-) There's a drop-down box in the left-hand corner just under the toolbar. Pull that menu down and select another image resolution. HTH, Will Bricksburg Fire Department: www.bricksburg.org GoB Bricksburg Depot: (URL) (23 years ago, 20-Nov-01, to lugnet.cad.ray)
 

rendering
(score: 0.386)

  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
Thanks for the reply. After some research and plowing thru the POV manual I experimented with adding simular lines to the main pov.ini file and got the results I was looking for. It would certainly be nice if Jeff Boen (of L3PAO fame) added the (...) (23 years ago, 24-Nov-01, to lugnet.cad.ray, lugnet.cad.dev)
 

rendering
(score: 0.386)

  RE: Minifig Heads
 
(...) In general, improved results for any rendering are accomplished by editing the POV file. Each LDRAW part gets converted to a POV 'object' when you run L3P. If you use -lgeo, then the object is simply a transformation of the LGEO object for the (...) (23 years ago, 21-Nov-01, to lugnet.cad.ray)
 

rendering
(score: 0.386)

  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
steve barile wrote... (...) Try adding the follwing to QUICKRES.INI located in C:\Program Files\POV-Ray for Windows v3.1\renderer [320x240, No AA, 10 Frames] Width=320 Height=240 Antialias=Off Initial_Clock=1.0 Final_Clock=10.0 Final_Frame=10 Then (...) (23 years ago, 21-Nov-01, to lugnet.cad.ray, lugnet.cad.dev)
 

rendering
(score: 0.386)

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