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 CAD / Ray-Tracing / 755 (-20)
  Re: POV-Ray and lgeo missing filles
 
Scott wrote... (...) If you compare the 703 different references in L2P_ELMT.TAB with the 846 lg_xxx.inc files in the LGEO directory, you will see that lg_0090 Technic Universal Joint End lg_3473 ?? lg_4585 ?? lg_6229 ?? appear in L2P_ELMT.TAB, but (...) (24 years ago, 17-Mar-01, to lugnet.cad.ray)
 
  Re: Adding an image_map
 
Okay, I got it to work! I hadn't known that the picture was crammed into the 0,0/1,1 square. So the mass of gray pixels was in fact the picture, tiled beyond recognition. :) Thanks again, Coby! --Ryan (24 years ago, 16-Mar-01, to lugnet.cad.ray)
 
  Re: Adding an image_map
 
Hmmm, a mess of grey pixels isn't good, but at least something appeared on the object so that's a start. I think the next step would be to check the scaling and translation of the map. Here's a pertinent paragraph from the docs: // By default, the (...) (24 years ago, 15-Mar-01, to lugnet.cad.ray)
 
  Re: Adding an image_map
 
Thanks for the help, Coby! (...) I put this into the pov file and got something to appear on the object. But when I render it, all that you can see of the bitmap is a mess of gray pixels. Cheers, --Ryan (24 years ago, 15-Mar-01, to lugnet.cad.ray)
 
  Re: Adding an image_map (used to be Re: Do I use Dat2AutoCAD or is there a better way?)
 
Ryan, Put the image_map inside a pigment statement, which is in turn inside the object statement. Like this: object { _screen_ pigment { image_map { gif "classicspacelogo.gif" interpolate 2 filter all 0.8 } } } I'm not sure what you want to do with (...) (24 years ago, 14-Mar-01, to lugnet.cad.ray)
 
  Raytracing the 6520 Mobile Outpost
 
Hi all! Here is my first attempt to model a real Lego set with PovRay and MLcad! (URL) a model of the extreamly cool "6520 Mobile Outpost" ((URL) tought it was great to model an Arctic set since I have not yet seen anyone else modelling one. I (...) (24 years ago, 13-Mar-01, to lugnet.cad.ray)
 
  Adding an image_map (used to be Re: Do I use Dat2AutoCAD or is there a better way?)
 
(...) but I've seen it done. (...) I did some experimenting with this last night, and I couldn't get it to work. I don't know where to put the image_map command to add the image. I have this object: object { _screen_ } And I want to put this image (...) (24 years ago, 13-Mar-01, to lugnet.cad.ray, lugnet.cad.dev)
 
  POV-Ray and lgeo missing filles
 
I am trying to render a DAT with a universal technic joing, 90.dat and a 24 tooth crown technic gear, 3650a.dat. POV-Ray chokes at the line that includes "lg-0090.inc" which is not present in the lgeo directory. I cannot find that file anywhere. The (...) (24 years ago, 12-Mar-01, to lugnet.cad.ray)
 
  Re: Do I use Dat2AutoCAD or is there a better way?
 
POV-Ray can use bitmaps as surface textures. I've never done this myself, but I've seen it done. -John Van "Ryan Farrington" <ryanjf@ifriendly.com> wrote in message news:002501c0ab09$c8...dly.com... (...) (24 years ago, 12-Mar-01, to lugnet.cad.ray, lugnet.cad.dev)
 
  Do I use Dat2AutoCAD or is there a better way?
 
For a project I am working on, I need a picture of a datapad (which I posted to .models) with text displayed on its screen (and I don't mean a perfect front view). I rendered the model in POV-Ray, but have no idea of how to get the text on it, (...) (24 years ago, 12-Mar-01, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: New MOC! HoverTaxi
 
Can't wait to read that article. I really like the way that your renders look. Incredible. Keep up the great work. George (...) (24 years ago, 5-Mar-01, to lugnet.build, lugnet.cad.ray)
 
  Re: New MOC! HoverTaxi
 
(...) Drrrrooooooool. --Todd (24 years ago, 4-Mar-01, to lugnet.build, lugnet.cad.ray)
 
  Re: New MOC! HoverTaxi
 
(...) Thank you very much ;) (...) I used (in chronological order); my imagination, LEGO, Ldraw/MLcad, L3P, MegaPOV/POVray, CorelPhotoPaint 9.0 A little tweakin' along the way is all that it takes. I'm currently wrinting an article for Ldraw.org so (...) (24 years ago, 4-Mar-01, to lugnet.build, lugnet.cad.ray)
 
  Re: New MOC! HoverTaxi
 
(...) beautiful shot? --Todd (24 years ago, 4-Mar-01, to lugnet.build, lugnet.cad.ray)
 
  Re: Fix for Trans - light - blue showing as trans-dark-blue in POV-RAY
 
I tried your include file and got an error telling me that the following 2 lines were incorrect. I tried removing the "file://" part and then commenting out the lines entirely. Both times I got the error on the last line in this message. The error (...) (24 years ago, 3-Mar-01, to lugnet.cad.ray, lugnet.cad)
 
  Bezier Curves in POV-Ray
 
Does anyone here know how to create a bezier curve in POV-Ray? I'd like to be able to substitute a real curving hose for the approximations created by LDraw-Mode. -John Van (24 years ago, 27-Feb-01, to lugnet.cad.ray, lugnet.cad)
 
  Re: Lego parts for PovRay
 
(...) There must be a way to do this, since Moray, (URL) a 3d modeler uses Povray directly to render. -Chuck (24 years ago, 23-Feb-01, to lugnet.cad.ray, lugnet.cad)
 
  Re: Lego parts for PovRay
 
(...) Check the command line options on the help file, I think the parameter is +Ifile.pov but I'm not sure. Leonardo (24 years ago, 23-Feb-01, to lugnet.cad.ray, lugnet.cad)
 
  OT: Re: The Titanic is sinking!!
 
I heard somewhere that someone is building another ship named Titanic.... Any links to this ? (24 years ago, 23-Feb-01, to lugnet.cad.ray)
 
  Re: The Titanic is sinking!!
 
(...) Nah. It totally screwed the builder and the line's owner, both of whom survived the disaster, but it was the war (and the loss of some converted liners to U-boats--the one in the ray-traces on the bottom looks more like the _Britannic_ than (...) (24 years ago, 21-Feb-01, to lugnet.cad.ray)


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