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Subject: 
Re: Adding an image_map
Newsgroups: 
lugnet.cad.ray
Date: 
Thu, 15 Mar 2001 16:13:26 GMT
Viewed: 
1005 times
  
Thanks for the help, Coby!

   object { _screen_
            pigment
            {
               image_map
               {
                  gif "classicspacelogo.gif"
               }
            }
          }

I put this into the pov file and got something to appear on the object.
But when I render it, all that you can see of the bitmap is a mess of gray
pixels.

Cheers,
--Ryan



Message has 1 Reply:
  Re: Adding an image_map
 
Hmmm, a mess of grey pixels isn't good, but at least something appeared on the object so that's a start. I think the next step would be to check the scaling and translation of the map. Here's a pertinent paragraph from the docs: // By default, the (...) (24 years ago, 15-Mar-01, to lugnet.cad.ray)

Message is in Reply To:
  Re: Adding an image_map (used to be Re: Do I use Dat2AutoCAD or is there a better way?)
 
Ryan, Put the image_map inside a pigment statement, which is in turn inside the object statement. Like this: object { _screen_ pigment { image_map { gif "classicspacelogo.gif" interpolate 2 filter all 0.8 } } } I'm not sure what you want to do with (...) (24 years ago, 14-Mar-01, to lugnet.cad.ray)

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