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Subject: 
Re: Light trans blue in MLCAD comes out as trans dark-blue in POV-RAY
Newsgroups: 
lugnet.cad.ray
Date: 
Thu, 30 Nov 2000 00:05:36 GMT
Viewed: 
804 times
  
In lugnet.cad.ray, Lars C. Hassing writes:
Larry Pieniazek wrote...
Also, speaking of colors, I noticed another anomaly that may or may not be
an L3Lab problem. I had a decorated element that used a color that was not
used anywhere else in the model (as a main color of some part or another)
and the .pov file that L3Lab generates (to render an close up fisheye view
thus chokes the render engine, you get an invalid MATERIAL error, I think it is)

(My usage is to embed that file as an .inc after stripping the object camera
lights at the bottom so I usually don't care about that, but it is nice to
do a test render on just the L3Lab output)

I would be very interested in seeing the L3Lab generated POV file,
that makes the render engine choke...

I'll try to work up a sample. But you know how lazy I am, I haven't
implemented your fix for the short yellow tubing thing yet either.

What is the latest L3Lab version? I may just be back level.


If you edit the L3Lab generated POV file, you should be attentive to
keep all color definitions together with the model.

I don't do that. They all go in one color file that all models use because
it's included before they are. When I find a missing one (like "real" trans
light blue appears to be) I add it to that file. It started out as Bram's
file since before he got me started I didn't render anything, ever.

++Lar



Message is in Reply To:
  Re: Light trans blue in MLCAD comes out as trans dark-blue in POV-RAY
 
Larry Pieniazek wrote... (...) I would be very interested in seeing the L3Lab generated POV file, that makes the render engine choke... If you edit the L3Lab generated POV file, you should be attentive to keep all color definitions together with the (...) (24 years ago, 29-Nov-00, to lugnet.cad.ray)

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