Subject:
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Re: Light trans blue in MLCAD comes out as trans dark-blue in POV-RAY
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Newsgroups:
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lugnet.cad.ray
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Date:
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Tue, 28 Nov 2000 01:00:42 GMT
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Viewed:
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744 times
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Thanks for posting this Bram.
How would I use this? (Assuming I am using MLCAD, l3p, and then POV-RAY)?
Is there a way to make it a global include for POV-RAY?
If I have to keep manually including it, that would be kind of annoying. I
guess I could hack another wrapper around L3P (In c++ or VB) to insert this,
but what an annoyance.
Bram Lambrecht <BXL34@po.cwru.edu> wrote in message
news:MABBIBJJFOJIOHDFDCEBGELCCHAA.BXL34@po.cwru.edu...
> Jeff Boen writes:
> > Didn't someone mention an include color file for POV that more accurately
> > portrays the LEGO spectrum? Perhaps this might allay some issues.
>
> I've hacked together an include file which uses Anton Raves colors for the
> most part, which is closer to the real LEGO spectrum. It doesn't include
> all the colors (I add them as I need them), but you can get a copy here:
> http://www.brickshelf.com/gallery/bl/povscenes/legocolors.inc
> --Bram
>
>
> Bram Lambrecht
> BXL34@po.cwru.edu
> http://home.cwru.edu/~bxl34/
>
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