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Subject: 
Re: Light trans blue in MLCAD comes out as trans dark-blue in POV-RAY
Newsgroups: 
lugnet.cad.ray
Date: 
Tue, 28 Nov 2000 01:00:42 GMT
Viewed: 
744 times
  
Thanks for posting this Bram.

How would I use this?  (Assuming I am using MLCAD, l3p, and then POV-RAY)?

Is there a way to make it a global include for POV-RAY?

If I have to keep manually including it, that would be kind of annoying.  I
guess I could hack another wrapper around L3P (In c++ or VB) to insert this,
but what an annoyance.


Bram Lambrecht <BXL34@po.cwru.edu> wrote in message
news:MABBIBJJFOJIOHDFDCEBGELCCHAA.BXL34@po.cwru.edu...
Jeff Boen writes:
Didn't someone mention an include color file for POV that more • accurately
portrays the LEGO spectrum? Perhaps this might allay some issues.

I've hacked together an include file which uses Anton Raves colors for the
most part, which is closer to the real LEGO spectrum.  It doesn't include
all the colors (I add them as I need them), but you can get a copy here:
http://www.brickshelf.com/gallery/bl/povscenes/legocolors.inc
--Bram


Bram Lambrecht
BXL34@po.cwru.edu
http://home.cwru.edu/~bxl34/




Message is in Reply To:
  RE: Light trans blue in MLCAD comes out as trans dark-blue in POV-RAY
 
(...) I've hacked together an include file which uses Anton Raves colors for the most part, which is closer to the real LEGO spectrum. It doesn't include all the colors (I add them as I need them), but you can get a copy here: (URL) Lambrecht (...) (24 years ago, 27-Nov-00, to lugnet.cad.ray)

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