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 CAD / Ray-Tracing / 2529
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Subject: 
Re: Need help with errors and how to make renders look like this?
Newsgroups: 
lugnet.cad.ray
Date: 
Mon, 26 Dec 2005 12:18:28 GMT
Viewed: 
8834 times
  
John wrote:

OK, I used <0.1,0.1,0.1> for all three lights,

I usually write that as: 0.1*<1.0,1.0,1.0> which makes it much easier to
adjust the brightness, especially if you're using coloured lights (or many
lights).

Remember that the sum of all lights used should be in the vicinity of 1.0,
too much and you get a 'washed out' effect, too little and you get darkness.

An old example of many lights can be seen at
http://web.telia.com/~u16122508/merry.htm (my 1998 'Christmas Card'), scroll
down to the raytraced pictures.

--
Anders Isaksson, Sweden
BlockCAD:  http://web.telia.com/~u16122508/proglego.htm
Gallery:   http://web.telia.com/~u16122508/gallery/index.htm



Message has 1 Reply:
  Re: Need help with errors and how to make renders look like this?
 
"Anders Isaksson" <isaksson.etuna@REMO...telia.com> wrote in message news:Is3u6q.1KpJ@lugnet.com... (...) That is a great tip Anders! That will save me a lot of time when tweaking lights. (...) Ahh, so if I am using four lights each light should (...) (19 years ago, 27-Dec-05, to lugnet.cad.ray)

Message is in Reply To:
  Re: Need help with errors and how to make renders look like this?
 
(...) Thank you for taking the time to reply on Christmas! I hope your Christmas was a good one. That is funny you mention that you have the source code. I was going to ask the author if he could add a per part angle tolerance. Different parts (...) (19 years ago, 26-Dec-05, to lugnet.cad.ray)

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